3doutlaw opened this issue on Dec 27, 2012 · 14 posts
3doutlaw posted Thu, 27 December 2012 at 12:02 AM
OK, so I was digging back into Vue this vacation. (for overview, I am running an i7 laptop, 8mb RAM, Vue 10 Frontier)
Been watching a lot of tutorials that I can.
Have some Christmas money, and was contemplating a few modules, but wanted to make sure I can manage some nice renders prior to investing more.
Getting stuck on the scale of the terrains, versus the EcoSystem materials and trees.
In a lot of the tutorials, they load a terrain, and then a tree, and the size/scale of the terrain to the tree is not that big of a difference. In mine, the tree is like a speck of dust?
Sooo...I thought, well I just drag smaller the terrain, which is well and good, but the EcoSystem materials, when I say Populate, say they are going to make over half million instances...and will kill my memory. If I drag the terrain smaller, everything goes smaller with it, and I still seem to have the same amount of objects on it.
Basically trying to make a terrain, that will populate an ecosystem, but the terrain is such that it may only make say...64 trees or so...? I tried making a customer terrain of 32 but thats not it. I am obviosuly missing a point here?
Any hints or tips would be greatly appreciated! :)