mamba-negra opened this issue on Dec 31, 2012 ยท 13 posts
mamba-negra posted Mon, 31 December 2012 at 4:45 PM
Hi All,
This seems to be relatively new, though, it could be that the hair styles I'm trying are either new or I just haven't tried them in a while. Actually, the one I'm using right now is definitely not new. It has a lot of flat planes arranged about the head, but not all of them look like that (some look more like sculpted hair, rather than bent planes, if that makes any sense).
Anyway, when I render some hairstyles (made for v4), if they are far away (i.e. I'm shooting a whole body on the screen), I'm finding that they have white stripes along the edges of their textures. However, if I render a larger image, some of the stripes go away. If I render a headshot, I actually get no white stripes at all.
Is this an issue with old fashioned settings on hair shaders (I'm using PP2012 with IDL and, I assume, IBL). I've looked over the shaders and they look reasonable to me. Please note that this doesn't happen to all hairstyles, but it seems to be true for the ones I want for this character:)
I'm trying a super big render to see if the lines go away completely. When that is done, I can post pictures. I believe I have the most recent SR (3?) installed. I'm not suggesting that it started with 3, but...I'm not denying it either:P It seems like poser is trying to minimize memory by reducing textures for the smaller sections, and chopping off the transparencies a bit too early or something.
Any one else experience this?