3dcheapskate opened this issue on Jan 26, 2013 ยท 4 posts
3dcheapskate posted Sat, 26 January 2013 at 11:41 PM
I'm trying to do the same in DS Shader Mixer, but I can't find texture coordinate variables. There's a 'V' variable, but no 'U' - so I guess the 'V' isn't the texture coordinate?)
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).
3dcheapskate posted Sun, 27 January 2013 at 5:19 AM
Found them!
They're in the obvious place (where I'd already looked!). But they were at the very bottom of the list of fixed variables, quite a long list - I didn't get a vertical scroll-bar so I assumed (very basic mistake that, 'assuming'...) uppercase V was the last variable. It was only when I connected a larger monitor that I saw there were more lowercase variables after that...
D'oh!
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).
RHaseltine posted Sun, 27 January 2013 at 8:40 AM
You can also use a tiler brick, which allows for tiling natively (it outputs S and T, which are the same as U and V if there are no repeats but will be multiplied modulo no of repeats if there are). If you have trouble seeing the full list of variables, or anything else that generates a list that goes off the page, select an entry near the bottom of the list and then click to open the list again with more of the lower entries visible.
3dcheapskate posted Mon, 28 January 2013 at 7:54 AM
Thanks Richard (P.S. query about s, t versus u, v on the other thread, DAZ forums).
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).