RLSprouse opened this issue on Feb 01, 2013 · 4 posts
RLSprouse posted Fri, 01 February 2013 at 3:02 PM
Hi All:
I just got my new iMac 27" on Tuesday and I want to use my Space Navigator (3D mouse) with DAZ Studio 4.5. It works fine on my PC, and it works with other 3D programs on the Mac (tested with Second Life). It does not work with DS4.5 on the Mac.
Any ideas how to get Mac DS4.5 to recognize the Space Navigator?
Thanks for any help you can offer.
~ Russ
Medzinatar posted Fri, 01 February 2013 at 3:14 PM
put in a support ticket at DAZ
RLSprouse posted Fri, 01 February 2013 at 3:20 PM
OK, good suggestion, thanks!
Any other suggestions from anyone?
~ Russ
Razor42 posted Fri, 08 February 2013 at 11:47 PM
Hmm if you can customise the what the space navigator controls it may be possible, While blender uses a variety of keys for zoom roll pan combined with mouse buttons etc.
Daz seems to use on mac the option key and various mouse buttons to activate these.
So potential if you could edit the settings of the device to mirror the actions you would do normally with a mouse it should work. I dont have one and not sure how much you can change the device settings. But a lot of mouse controlers let you change button functions.So it may be possible.