Ragtopjohnny opened this issue on Feb 06, 2013 · 10 posts
Ragtopjohnny posted Wed, 06 February 2013 at 8:13 PM
Okay,
So I've been rigging a car in 3DS Max 2013. I want to export it with all my animations that I have set up and so forth for Poser.
Is there a way I can have everything Port over to Poser and not loose any of my data? So far when I port it all over, nothing happens. The parts are all fused to the body of the car, and the wheels don't move and the doors won't open.
I have a theory, that if I import these as "Seperate" parts, will the animations still be intact to Poser? I'm hoping. Spent alot of time on this and trying to get it right. It's my best creation so far, and really want to get it working.
Thanks again all. This is it for the night, hopefully, LOL.
Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/
PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.