Anthony Appleyard opened this issue on Feb 12, 2013 · 4 posts
Anthony Appleyard posted Tue, 12 February 2013 at 5:55 AM
I want to make a length of animation run at half the speed. So I would do this:-
If the animation is n frames long, make it 2*n frames long.
for A in poser.Scene().Actors():
. for j = n (-1) 1 :-
. . for P = each parameter dial in turn of actor A :-
. . . B = all the frame information (value, whether it is a keyframe, spline settings) for frame j of parameter dial P of actor A
. . . delete frame j of parameter dial P of actor A, if it is a keyframe
. . . delete frame 2*j of parameter dial P of actor A, if it is already a keyframe
. . . set frame 2*j of parameter dial P of actor A to the value and keyframe settings of B, if B is a keyframe
Please, has this been done before?
Anthony Appleyard posted Tue, 12 February 2013 at 6:58 AM
Most of it looks easy, but how could I pick up and set the spline settings?
poisinivy posted Sat, 16 February 2013 at 7:32 PM
I would render at 30fps save it in AVI and then in your movie editor you should be able to control the rendered scene speed in the movie eidtor I use adobe premiere and i can slow it own to 3 fps if i need to. Just a short cut I use for slow motion shots. :)
Anthony Appleyard posted Sun, 17 February 2013 at 12:58 AM
Thanks. But after I have done what I described in the first message in this thread, I may need to edit the result some more.