SciFiFunk opened this issue on Feb 25, 2013 ยท 2 posts
SciFiFunk posted Mon, 25 February 2013 at 4:58 AM
Attached Link: http://www.youtube.com/watch?v=mK0bVp-DKco
How to create walk loops for lots of low poly people, with separate walk loops so that they DON'T look like an army of robots. more info like http://www.facebook.com/scififunkSee earlier tutorials on how to create the people and get the walk loops for free.
Now it's time to put them all in a scene. This is tricky as you'll be pushing your software to the max (unless it's been rewritten for 64bit in every internal routine (which I doubt)).
Anyway I organize the figures into columns and use a mixture of replicators to achieve a reasonably realistic effect.
I then go on to talk about the kind of things which might crash the software, and how to avoid.