McGyver13 opened this issue on Feb 28, 2013 ยท 6 posts
McGyver13 posted Thu, 28 February 2013 at 5:19 PM
In poser I import the model/model parts as an OBJ, if necessary, parent the parts in the hierarchy editor widow and then save the model as a PP2 Prop...
What is the correct process for doing this for DS so the model can then be used by others.
I do know that DS reads PP2s, but since Poser materials don't transfer well at all, I sometimes have to adjust the materials in DS... actually I never do since I don't know much about DS's shader system (but I'm trying to learn), well actually I did make a few VERY basic materials like metals and glass so I could convert some of my newer models so DS users can use them too...
Thanks in advance.