Forum: Carrara


Subject: Shading Domains explained simply?

moogal opened this issue on Mar 26, 2013 · 4 posts


moogal posted Tue, 26 March 2013 at 9:00 PM

The term always seemed self explanatory, but I just realized I have no idea what Shading Domains are all about.  I guess I have three basic questions...

What defines a shading domain?  Is it unique to an object or some way of keeping calculations for one shader from affecting another?

Is it something I need to understand?  Are shading domains a form of scene optimization, or something that allows you to create specific materials?

Is this something unique to Carrara, or perhaps called by another name in other programs?


GKDantas posted Tue, 26 March 2013 at 9:24 PM

Its the way to divide a surface of an object as many shaders you need. In Lightwave is called surface. Others softwares use other nomemclatures.

Imagine a beach ball with many colors: you can have a shade domain for every color. In truth its a group of polygins that will receive a shader, so you can have a shade doamin with glass shader, other with a wood shader and so on.

This is somthing that you need to know to model and shade things in Carrara or any other software:

http://youtu.be/3g-f5or3i00

http://youtu.be/hYK5cpCyzP8

http://youtu.be/AlGi18u15go

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moogal posted Tue, 26 March 2013 at 10:36 PM

So, like a mat group in Poser?


GKDantas posted Wed, 27 March 2013 at 12:39 PM

Yes! The same thing.

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