Forum: Poser - OFFICIAL


Subject: Reality 3/Lux - Post your renders - share and learn together!

DustRider opened this issue on Apr 26, 2013 · 70 posts


DustRider posted Fri, 26 April 2013 at 2:29 PM

I thought it might be good to have a Reality 3 & Lux render thread here for those who don't visit RDNA that much. The Reality thread in the Daz Studio forum has been a great place for everyone to share their renders, ask questions, and learn more about Reality, Lux, and DS.

Please feel free to post any of your renders - test renders, WIPS, renders for fun, your masterpieces, or anything else of interest. It would also be great if you could share lighting used, special settings, special materials/shaders and how you made them, or anything else about your render that would help others learn more about rendering in Lux via Reality 3.

Also, please feel free to ask questions, and/or post examples showing problems you are having or new techniques you learned. But the most important thing is to have fun and learn!!!!

I'll start it off with the very simple "quick" render below (full sized version is available in my gallery). I used the sun light included with Reaiity 3, linear tone mapping,  ISO 100, shutter speed 1/500, fstop 5.6. SSS was enabled for the skin shaders with a slight modification to the default SSS colors, and the gold metal bits were set to gold in Reality - polish reduced to 4500, with no other shader modifications. Rendered on a quadcore i7 laptop for approx. 18 hours, 650 s/p (didn't have to go that long, just left it running while at work on 14 hour workday, probably would have been fully cooked at about 6-8 hours).

I'm looking forward to seeing what everyone else has done!

Reality3/Lux render

PS: Nudity checked just to be safe :) 

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


hornet3d posted Fri, 26 April 2013 at 2:43 PM

Great idea,  I will try and post some soon.

 

Also very timely as there is now an update to Reality 3 and it now supports Genesis and has a large number of fixes.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


Pret-a-3D posted Fri, 26 April 2013 at 2:45 PM

Hey Dustrider, thank you very much for starting this. I meant to do it but I jusyt could not find the time.

This is great, we have similar thread in the Studio forum which is already 250+ pages long so we have a long wayt to catch up ;)

Looking forwarding to seeing all the new images.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


rebelmommy posted Fri, 26 April 2013 at 4:20 PM

Here are a few of mine.. I have been loving Reality so far!

Renderosity's "problem Child"
Support Hydrocephalus research.. because a Shunt is NOT a cure!


rebelmommy posted Fri, 26 April 2013 at 4:21 PM

And in Black and white

Renderosity's "problem Child"
Support Hydrocephalus research.. because a Shunt is NOT a cure!


rebelmommy posted Fri, 26 April 2013 at 4:21 PM

And my favorite so far!

Renderosity's "problem Child"
Support Hydrocephalus research.. because a Shunt is NOT a cure!


ashley9803 posted Fri, 26 April 2013 at 4:31 PM

DustRider - that picture is how I see Lux should be used for rendering Poser figures.

You have taken advantage of what Lux is good at (lighting) in this scene. I see too many Reality/Lux renders that have wasted the whole purpose of using it, eg. figures rendered without an environment or a crappy one.


hornet3d posted Fri, 26 April 2013 at 5:26 PM

> Quote - DustRider - that picture is how I see Lux should be used for rendering Poser figures. > > You have taken advantage of what Lux is good at (lighting) in this scene. I see too many Reality/Lux renders that have wasted the whole purpose of using it, eg. figures rendered without an environment or a crappy one.

 

Clearly Luxrender is good for scenes as you describe however it is after all a render engine and has many differences to Firefly which can be utilised for all renders.  Also many of the renders being produced via Reality 3 are in many ways 'work in progress' as users start to use and understand both R3 and Luxrender.

Portraits can be enhanced by quality of jewelry which Luxrender is also good at and many other factors.

Anyway here is my last attempt, another figure without a scene but I am playing with skin tones and trying to age my V4 character using the merchant resource for old skin that is on sale here at Rendo.  I was not happy with my first attempt and this one has the 'smooth surface' setting switched off for the bump under modifiers and also uses micro facets.  The setting keep sharp edges is unchecked. 

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


bevans84 posted Sat, 27 April 2013 at 3:42 AM

Single meshlight and a single IBL, about 4 hrs rendertime.



lmckenzie posted Sat, 27 April 2013 at 8:57 AM

Very nice results everyone!

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


Morana posted Sat, 27 April 2013 at 10:14 AM

I tried to play with a variety of textures on this one.  Five hours with two mesh lights (which was probably one too many).  Just a simple .jpg background on the back wall of the cube.  I wish the hair had a little more glossiness and definition to it, though.  Not sure if that's a problem with black hair or my settings weren't ambitious enough.

lady-morana.deviantart.com


DustRider posted Sat, 27 April 2013 at 10:22 AM

feater mask

Quote - And my favorite so far!

Great renders - I like this one the best as well, the details on the feater mask are incredible!

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


DustRider posted Sat, 27 April 2013 at 10:34 AM

face

Quote - > Quote - DustRider - that picture is how I see Lux should be used for rendering Poser figures.

You have taken advantage of what Lux is good at (lighting) in this scene. I see too many Reality/Lux renders that have wasted the whole purpose of using it, eg. figures rendered without an environment or a crappy one.

 

Clearly Luxrender is good for scenes as you describe however it is after all a render engine and has many differences to Firefly which can be utilised for all renders.  Also many of the renders being produced via Reality 3 are in many ways 'work in progress' as users start to use and understand both R3 and Luxrender.

Portraits can be enhanced by quality of jewelry which Luxrender is also good at and many other factors.

Anyway here is my last attempt, another figure without a scene but I am playing with skin tones and trying to age my V4 character using the merchant resource for old skin that is on sale here at Rendo.  I was not happy with my first attempt and this one has the 'smooth surface' setting switched off for the bump under modifiers and also uses micro facets.  The setting keep sharp edges is unchecked. 

I really like the surface details you got on the skin, thanks for sharing how you did it!

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


DustRider posted Sat, 27 April 2013 at 10:41 AM

render

Quote - Single meshlight and a single IBL, about 4 hrs rendertime.

Simple yet elegant - I really like the freckles, what texture set did you use for the skin?

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


DustRider posted Sat, 27 April 2013 at 10:53 AM

Quote -

I tried to play with a variety of textures on this one.  Five hours with two mesh lights (which was probably one too many).  Just a simple .jpg background on the back wall of the cube.  I wish the hair had a little more glossiness and definition to it, though.  Not sure if that's a problem with black hair or my settings weren't ambitious enough.

Very nice - I always have "problems" getting the detail I want out of black hair or cloths. Increasing glossiness may have helped, hopefully someone else will chime in and give a couple of hints on what would help (Paolo??).

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


bevans84 posted Sat, 27 April 2013 at 11:44 AM

Thank you Dustrider. The texture is Thorne's Erika with the diffuse colors set to white.

It was rendered in mono using the reality meshlight prop and the reality IBL.
In Lux, Reinhard/non-linear, and Lux light gain of .01 for the IBL and .25 for the meshlight.

After the render was done I noticed that the eyelash diffuse color was somehow set to orange, and the crinkles in the hair are a bit bothersome. Somehow it seems that I can get lost in tiny details that no one would notice and completely miss the big stuff.
I'm about an hour into my second try with that render.



paganeagle2001 posted Sat, 27 April 2013 at 12:35 PM

One of mine, helped by LadyRaine who created the base scene setup to get me started.

Predration Nature, Frad Bambi.

If you ask nicely, Raine may zip up the base scene. The base scenei s just the Reality Cube and lights set, none of the content in the image comes with the scene.

Click on image for larger version.

All the best.

Graet Uncle lROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


hornet3d posted Sat, 27 April 2013 at 1:52 PM

Just a little trick I have noticed in Reality 3.

 

R3 makes it's best guess at the materials but they do need tweaking sometimes but finding the right part can be difficult, or at least it was.  OK for figures it is relatively easy, if you want to change the face, skin face is easy to find but what if it is a complex scene.  For example a street scene with a number of buildings and you want to change the material of one door out of many, how do you find the door. 

Open up the material editor in R3 then, in poser, go into the material room and select the door with the eye dropper now go back to reality materials and that door is magically selected ready to tweak.....neat trick.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


bevans84 posted Sat, 27 April 2013 at 2:22 PM

Thanks tor the tip hornet3d, it works.



moogal posted Sat, 27 April 2013 at 6:13 PM

This thread would be much more useful if people would post render times and sys config.

Great work though...


hornet3d posted Sun, 28 April 2013 at 2:21 AM

Quote - This thread would be much more useful if people would post render times and sys config.

Great work though...

 

My system details are always at the bottom of my posts.  The time of the render I have added here is more difficult as I stopped and resumed it and Luxrender only displays the resume details in its stats.  I think it was around three and a half hours in total.  I will make better notes for the next time I post in this threads.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


hornet3d posted Sun, 28 April 2013 at 7:41 AM

First try at a night time scene with R3.  The light from the left side is a mesh light and there is the top mesh also.  The light underneath the craft is a spot with a cone from the primatives in Poser.  The material is changed to 'null' in the R3 material editor and a volume added.

Total time was just over six hours, dark scenes do take longer, although I was tempted to stop at four hours as the graininess added something to the scene.  I think it was better after four hours but then I am still playing.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


LeeMoon posted Sun, 28 April 2013 at 9:46 AM

Reality and LuxRender test with Freak 4 

This is a close up of the Freak 4 exported from Poser Pro 2012 into LuxRender via the excellent Reality 3 plug-in.  The render was one of my first tests with Reality.  I'm still learning how to use Reality and Lux, but this was a very encouraging first start. :)

Lee


paganeagle2001 posted Sun, 28 April 2013 at 5:12 PM

About 2 hours on my I7.

All the best.

Great Uncle LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


DustRider posted Mon, 29 April 2013 at 7:33 AM

Quote - Thank you Dustrider. The texture is Thorne's Erika with the diffuse colors set to white.

It was rendered in mono using the reality meshlight prop and the reality IBL.
In Lux, Reinhard/non-linear, and Lux light gain of .01 for the IBL and .25 for the meshlight.

After the render was done I noticed that the eyelash diffuse color was somehow set to orange, and the crinkles in the hair are a bit bothersome. Somehow it seems that I can get lost in tiny details that no one would notice and completely miss the big stuff.
I'm about an hour into my second try with that render.

Thanks bevans84 for the info on the texture (I'll have to look it up), and the extra info on your render!

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


DustRider posted Mon, 29 April 2013 at 7:36 AM

render

Quote - One of mine, helped by LadyRaine who created the base scene setup to get me started.

Predration Nature, Frad Bambi.

If you ask nicely, Raine may zip up the base scene. The base scenei s just the Reality Cube and lights set, none of the content in the image comes with the scene.

Click on image for larger version.

All the best.

Graet Uncle lROG

Awesome first render Paganeagle!

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


DustRider posted Mon, 29 April 2013 at 7:40 AM

render

Quote - First try at a night time scene with R3.  The light from the left side is a mesh light and there is the top mesh also.  The light underneath the craft is a spot with a cone from the primatives in Poser.  The material is changed to 'null' in the R3 material editor and a volume added.

Total time was just over six hours, dark scenes do take longer, although I was tempted to stop at four hours as the graininess added something to the scene.  I think it was better after four hours but then I am still playing.

Great FX! I'm impressed it only took 6 hours, dark images take a lot more work with lux (both in render time and set up).

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


DustRider posted Mon, 29 April 2013 at 7:44 AM

Quote - Reality and LuxRender test with Freak 4 

This is a close up of the Freak 4 exported from Poser Pro 2012 into LuxRender via the excellent Reality 3 plug-in.  The render was one of my first tests with Reality.  I'm still learning how to use Reality and Lux, but this was a very encouraging first start. :)

Lee

Great render Leemoon! The mucle details are incredible, are the details/shadows all from the lighting in lux, or are they partially for the texture map?

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


DustRider posted Mon, 29 April 2013 at 7:47 AM

render

Quote - About 2 hours on my I7.

All the best.

Great Uncle LROG

Your definitely getting the hang of lux, another great render! Two hours is quite fast. What was you light set up like?

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


DustRider posted Mon, 29 April 2013 at 12:19 PM

**maveris **has poser a free light set for Reality 3. More details and the download location are in a thread over at RDNA here.

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


paganeagle2001 posted Mon, 29 April 2013 at 1:13 PM

Info for the Resident Pic:-

16 Threads

Tone Mapping:- Linear

ISO:-50

Shutter:- 1/1000

FStop:- 8

Gamma 2.20

Film Responce:- Kodachrome 64

I just played with the light gain settings to get a darker effect.

All the best.

Great Uncle LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


paganeagle2001 posted Mon, 29 April 2013 at 1:22 PM

A little trick that worked for me after LadyRaine told me:-

Get your lights set up, for the Resident one, I used 2 lights, a lightmesh and the sunlight mesh.

For the lightmesh, I used the Point at option for Objects in Poser, and pointed at V4 body.

Then I let Reality do it's bit to export to Lux.

Once it started to render I changed the Tone Mapping from Reinhard-non Linear  to Linear, then click on the Estimate button.

Go down to the Gamma + Film Response section, and then change the settings to the various film options to experiment.

Go into the Lights option and change the gain if required.

Let Reality do it's thing.

I hope this has been of use.

All the best.

Great Uncle LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


paganeagle2001 posted Mon, 29 April 2013 at 1:34 PM

Thanks for the info on the Umbrella!!! Very nice. I like the way there is a light dot to show exactly where it is pointed!!

Another trick for those that have 2 systems. A big thank you to Sarge for this one.

I have my old clunker that I have for the internet etc.

So........

Get your scene set up, lights etc.

In the Reality Render Editor go to the Render tabTexture Collection option.

Select the Enable Texture Collection option.

Now select the Output option. Use the Change button for the Image File Name. Create a folder (it makes it easier) and go into it. Give your Image a name.

Go to the Change button of the Scene File Name option.

Just give it the same name (it will be set to the folder you made).

Now when you use the Render Frame option, it will take all the texture information in the scene and put it into the two files.

Let Lux load the scene and run for a few minutes to get it started.

Select the Pause option.

Your scene files etc. will be saved back to the folder.

Copy the folder to a flash drive and just put onto a higher grade machine and run Lux (make sure you have it insatlled. Lol).

Now just do the bit I put in the previous post about |Tone mapping and Film Response.

I did this to put the files on my I7 machine and it flew!!!!! LOL.

Thingts that took an hour to do on this old clunker took 5 minutes on the I7.

All the best.

Great Uncle LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


paganeagle2001 posted Mon, 29 April 2013 at 1:58 PM

My previous settings.

2 hours on I7.

All the best.

Great Uncle LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


Pret-a-3D posted Mon, 29 April 2013 at 2:03 PM

Nice one paganeagle2001. It sounds like you're getting the hang of it :)

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


Connatic posted Mon, 29 April 2013 at 2:11 PM

One of my first renders with R3/Lux.  I used the overhead Meshlight.  Experimenting with shiny surfaces was the main focus.  Render time was about 6 hours on quad-core PhenomII w/8gb ram.

paganeagle2001 posted Mon, 29 April 2013 at 2:16 PM

Thanks Paolo, it was frustrating at the start, but now I know the little trick, it is a dream to work with.

All the best.

Great Uncle LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


LeeMoon posted Mon, 29 April 2013 at 9:00 PM

Quote - > Quote - Reality and LuxRender test with Freak 4 

This is a close up of the Freak 4 exported from Poser Pro 2012 into LuxRender via the excellent Reality 3 plug-in.  The render was one of my first tests with Reality.  I'm still learning how to use Reality and Lux, but this was a very encouraging first start. :)

Lee

Great render Leemoon! The mucle details are incredible, are the details/shadows all from the lighting in lux, or are they partially for the texture map?

 

Thank you for the great comment. :)

The texture is Mec4D's Buddy 2.0 texture set.  I've injected a bunch of M4 morphs (F4, Morphs ++, M4 Enhanced, etc.) and used the Yhago magnet set.  I believe SSS is turned off in Reality/LuxRender in this image.  There are 2 mesh lights in the scene and the background is the DAZ Multiplane Cyclorama (hard to tell in the close up).  It's amazing to see the shadow detail and reflections in Lux.

 

Lee


paganeagle2001 posted Tue, 30 April 2013 at 3:17 AM

My usual settings for Paladin.

2 hours render.

All the best.

Great Uncle LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


DustRider posted Tue, 30 April 2013 at 10:44 AM

Quote - My usual settings for Paladin.

2 hours render.

All the best.

Great Uncle LROG

Looks like you've got a really good handle on Reality 3 now - Another great render!

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


DustRider posted Tue, 30 April 2013 at 10:46 AM

render

Quote - One of my first renders with R3/Lux.  I used the overhead Meshlight.  Experimenting with shiny surfaces was the main focus.  Render time was about 6 hours on quad-core PhenomII w/8gb ram.

The paint on the car is outstanding!!

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


Pret-a-3D posted Tue, 30 April 2013 at 2:07 PM

I just posted a new video tutorial on how to control the lights individually and how to adjust the exposure:

https://www.youtube.com/watch?v=Evw2yjC4sa4

Cheers.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


hornet3d posted Thu, 02 May 2013 at 2:10 PM

Lost count of how long this took to render as I ran it in background while I did other things, it was however a very long time.

The main point of interest, for me at least, is that the materials are a direct conversion from the poser materials but in Reality 3 I have converted the blue neon strip and red lights to a light in the type field rather than glossy.  I like the way it has picked up the colour and the light from the strips on the floor and the red reflection on the left wall and ceiling.  Of course you can do the same in Firefly but this is so much easier, for me anyway, than playing with nodes in the material room in Poser.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


DustRider posted Sun, 05 May 2013 at 10:40 AM

render

Quote - Lost count of how long this took to render as I ran it in background while I did other things, it was however a very long time.

The main point of interest, for me at least, is that the materials are a direct conversion from the poser materials but in Reality 3 I have converted the blue neon strip and red lights to a light in the type field rather than glossy.  I like the way it has picked up the colour and the light from the strips on the floor and the red reflection on the left wall and ceiling.  Of course you can do the same in Firefly but this is so much easier, for me anyway, than playing with nodes in the material room in Poser.

Great render Hornet3d - The lighting FX are fantastic (for anyone who hasn't done so, you really need to click on the image to see the larger version and get the full effect), they really give the environment an extra boost in realism.

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


TooL_PePe posted Sun, 05 May 2013 at 11:13 AM

My First completed Reality/Lux render.  Loving this!

Top Speed


DustRider posted Mon, 06 May 2013 at 7:50 AM

Quote - My First completed Reality/Lux render.  Loving this!

Top Speed

Great reander with a very unigue figure. Is she a custom figure you made?

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


DarthJ posted Mon, 06 May 2013 at 11:57 AM

My first successfull render in R3.  Miki 2 enjoying summertime.

Procedure  in Poser :

- loaded a previously made scene (just Miki and the sign) in Poser and replaced the lights by a SUN.

  - Shadow value 0.5 (if you keep the sun at 1.00 besides pitch black shadows you sometimes also get artefacts in your renders).

  - Map Size value 1024 for sharper, better quality shadows.

  - All colours set to 1 and intensity to 100%.

Procedure in R3 :

Changed the material for head and body to skin.

Applied one of the film presets (can't remember which one) for a more tanned appearance. I miss ORWO films in that list btw.

Postwork :

Applied an Exposure auto-fix in a photo-editor to brighten up the scene.





Pret-a-3D posted Mon, 06 May 2013 at 12:52 PM

I remember the FKK signs in Croatia, long time ago. If I remember well they indicated a nudist beach. From your image I think I'm not to far from the mark, am I :)

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


TooL_PePe posted Tue, 07 May 2013 at 6:01 AM

Quote - > Quote - My First completed Reality/Lux render.  Loving this!

Top Speed

Great reander with a very unigue figure. Is she a custom figure you made?

Actually it is.  I've used her in a few of my renders, which is rare because I usually don't use a model more than once.  Thanks for the compliment!


DarthJ posted Thu, 09 May 2013 at 11:38 AM

Though it would be rather Stralsund than Croatia ...

Render after 5 hours, applied Kodachrome 25, noise reduction, vignetting and a few other photographic effects which may or may not have worked. Still requires some postwork, a few red artefacts here and there and Miki's all too visible elbow and hand joints to be photoshopped.

I'm still reduced to the single figure rendering, as soon as I add something things go horribly wrong, such as the invisble car (except the wheels).





anupaum posted Sat, 11 May 2013 at 11:27 AM

I just updated my video card, and Lux seems far happier with it. This image hasn't had any post-work done (hence Brenna's shirt seems to be sticking into Garrick's chest), and I'm not entirely pleased with her skin tone, but this is a learning process and I'm learning. (I've left the background image out in an effort to focus on the figures.) For some reason, the renderer cropped the top of Garrick's head, even though it didn't look like that in Poser.  I can't say it's amazingly better than what I can do with Firefly at this point. I'll keep tweaking away and see what happens . . .

RoseHawk posted Tue, 14 May 2013 at 6:32 PM

Here's one of mine.

Lit by a single mesh light, (one of SAM3Ds candel stand models with the wick material turned to light).

Rendered overnight in liner mode.

Improvement means change. Change need not mean improvement.

I use Poser 12.0.757, 11.3 and or 2014, on Win10 64bit.


RLSprouse posted Wed, 15 May 2013 at 1:58 PM

Quote - render

Quote - One of my first renders with R3/Lux.  I used the overhead Meshlight.  Experimenting with shiny surfaces was the main focus.  Render time was about 6 hours on quad-core PhenomII w/8gb ram.

The paint on the car is outstanding!!

 

There's a car???


DustRider posted Fri, 17 May 2013 at 7:53 AM

More great work from everyone! Great lighting effects RoseHawk!

Here is my latest image. I used 3 mesh lights (traditional 3 light setup), and HDRI (primarily for the sky backgroung) and linear tone mapping. It took some extra time to bake - I let it go to about 1.2 Ks/p (70 hrs). I finally used one of Stonemason's fantastic sets!!

Custom character/shaders, the same character as my last Reality 3 render, but a new skin textures/shaders. I got DOF to work properly this time as well - it's very easy to set up once you know what your doing!!

Render

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


DustRider posted Sun, 19 May 2013 at 10:48 AM

render

Quote - I just updated my video card, and Lux seems far happier with it. This image hasn't had any post-work done (hence Brenna's shirt seems to be sticking into Garrick's chest), and I'm not entirely pleased with her skin tone, but this is a learning process and I'm learning. (I've left the background image out in an effort to focus on the figures.) For some reason, the renderer cropped the top of Garrick's head, even though it didn't look like that in Poser.  I can't say it's amazingly better than what I can do with Firefly at this point. I'll keep tweaking away and see what happens . . .

Anupaum - great lighting! I didn't notice you mentioning that you updated your video card the fist time I looked at this. Did you use the hybrid GPU rendering or SLG (GPU only) for this?

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


anupaum posted Sun, 19 May 2013 at 11:26 AM

Quote - render

Quote - Anupaum - great lighting! I didn't notice you mentioning that you updated your video card the fist time I looked at this. Did you use the hybrid GPU rendering or SLG (GPU only) for this?

Thank you!  I can't remember whether I used hybrid GPU or SLG. I've been working on book covers for the past two weeks and that's where my mind has been . . .


DustRider posted Thu, 23 May 2013 at 7:29 AM

Has anyone done any renders with Reality 3 from Poser 10/2014 yet?

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


hornet3d posted Thu, 23 May 2013 at 8:59 AM

Quote - Has anyone done any renders with Reality 3 from Poser 10/2014 yet?

 

No I have been waiting for the new release that should be out soon to see if there what fixes there are.  Appearently there is a known problem with material changes in Poser 10/1014 and it should also support the new compound node.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


RedPhantom posted Thu, 23 May 2013 at 7:33 PM Site Admin

The new release is out now.


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


hornet3d posted Fri, 24 May 2013 at 1:36 AM

Quote - The new release is out now.

 

Great - I have had no notification, where do we download it from?

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


Pret-a-3D posted Fri, 24 May 2013 at 1:47 AM

Quote - Great - I have had no notification, where do we download it from?

The email will be sent by Renderosity soon. You can re-download the program zipfile from your Renderosity or DNA account. If you purchased from Pret-a-3D you can download it from the Support menu of our website: http://preta3d.com

Cheers.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


hornet3d posted Fri, 24 May 2013 at 2:15 AM

Quote - > Quote - Great - I have had no notification, where do we download it from?

The email will be sent by Renderosity soon. You can re-download the program zipfile from your Renderosity or DNA account. If you purchased from Pret-a-3D you can download it from the Support menu of our website: http://preta3d.com

Cheers.

 

Thanks for the quick response.  I am just off to the dentist so it will be something to look forward to when I get back.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


DustRider posted Fri, 24 May 2013 at 11:11 AM

Quote - > Quote - > Quote - Great - I have had no notification, where do we download it from?

The email will be sent by Renderosity soon. You can re-download the program zipfile from your Renderosity or DNA account. If you purchased from Pret-a-3D you can download it from the Support menu of our website: http://preta3d.com

Cheers.

 

Thanks for the quick response.  I am just off to the dentist so it will be something to look forward to when I get back.

Good luck at the dentist!! Was there myself a couple of days ago for an extraction, preping for an implant - not a fun place.

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


Pret-a-3D posted Fri, 24 May 2013 at 11:18 AM

Link goes to gallery where you can see it at full size.

This is my latest promo for Reality, using Poser Pro 2014, Reality 3.0.3 and LuxRender 1.2.

The notable thing is that I didn't tweak the skin materials at all. This is Danae's Lyon straight out of the box. The hair is Dragon Hair by Arki which includes the beautiful hair needles. I changed the materials for those to be Metal with the Gold preset. Polish is set at about 9600. The gems have been converted to architectural Glass. Some textures, like in this case, when used for glass, are a bit too dark. To lighten them a bit I changed the texture gain to 2.0 in the Reality Texture Editor (RTE). 

The top is Light Mage by Alphaseed. The main cloth uses the Skin material because it give me the ability to dial in some metallic reflections via the Fresnel value, which I thing was set to 15% or 20%. To make this work you need to disable the SSS and deselect the material's volumes. This shows the flexibility of use the skin material for something else than skin. Remember to deselect the volumes for the material or it will not work.

Lighting is provided by four mesh lights. Two on the sides, one bigger than the other, one in the front of that character but dimmed down a lot, and finally one behind the window to show the stained glass. The window has been converted to archi glass and it is quite far away from the character so that it gets blurred by the DOF. I set the f-stop for DOF at f16 so that the character and the hair needles stay in sharp focus.

That's all that I remember, the render cooked for about 1810 spx.

Cheers.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


strongbear posted Fri, 24 May 2013 at 5:08 PM

So Reality 3 works with Poser Pro 2014 straight away? I know with PP2012 you had to download some service release which I was thinking of getting a month or two ago, but held off because I suspected PP2014 might come out soon.


hornet3d posted Fri, 24 May 2013 at 5:13 PM

Just a quick note with those running Reality 3 and Poser 10/2014, I have just strated me first render and noted that V4 that a broken neck. > More accuratly her neck shows a split line where her neck joins the torso. I will quickly add this is not a Reality problem and the fix was to make sure I was using the 'traditional' skinning method.  I had forgotten that I had played with the scene and had changed the skinning method to Poser Unimesh and not surprisingly Luxrender does not like it.

Not a Reality Problem then, but you won't see it unless you are using R3.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


Pret-a-3D posted Fri, 24 May 2013 at 5:20 PM

You can actually see the split line in the Poser preview as well, it's just faintier. It's an issue with Poser's handling of ther geometry. It goes away if you simply "giggle" the camera a bit.

 

Cheers.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


Pret-a-3D posted Fri, 24 May 2013 at 5:22 PM

Quote - So Reality 3 works with Poser Pro 2014 straight away? I know with PP2012 you had to download some service release which I was thinking of getting a month or two ago, but held off because I suspected PP2014 might come out soon.

The technology added by Poser 9 SR3 is included in Poser 10. Unlike other Service Releases, the SR3 actually added new features, it didn't just fix some bugs.

Now that the Addon framework is integral part of Poser Reality can run in it.

 

Cheers.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


hornet3d posted Fri, 24 May 2013 at 5:31 PM

Quote - You can actually see the split line in the Poser preview as well, it's just faintier. It's an issue with Poser's handling of ther geometry. It goes away if you simply "giggle" the camera a bit.

 

Cheers.

 

Thanks for the information.   I had changed the pose slightly so I guess and the camera position from when I did a Firefly render and I could not understand the difference.  I can't see the problem in the preview but that might be down to my video card.  I know it was not a Reality problem but I just wanted to warn others as it took me a while to find what was causing it in the hope it would save anyone else the effort.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


Pret-a-3D posted Thu, 18 July 2013 at 10:32 AM

This is an example of lighting a car with one light only. The technique used is replicating the lighting used for car commercials. A few years ago I had the chance to visit a sound stage in San Diego where they shoot car commercials. The studio is equipped with very large lights, about 40-feet long (about 12 meters), suspended over the car.

This render uses the same technique, with a reflector on camera right, used to light the side of the car.

The floor has been set to very high gloss material with a dark grey diffuse color:

Reality 3 car

Cheers.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com