Forum: Poser - OFFICIAL


Subject: Getting crisp depth map shadows

piccolo_909 opened this issue on May 03, 2013 ยท 10 posts


piccolo_909 posted Fri, 03 May 2013 at 3:41 AM

I was wondering if there was a way to get nice, crisp shadows using depth mapped shadows. I almost always use raytraced because they're simply better, but i plan on doing a small comic strip with the horde werewolf. For anyone who's used that model before knows it has an insane amount of displacement maps for the hair, and with raytracing the scene can take up to an hour to render. 6 scenes = 6 hours = no thanks =P

I've seen people use depth mapped shadows in both poser and daz studio before (think they're called shadow maps in DS) and get some pretty decent shadowing. What's the trick to doing this? Would increasing the shadow map size or decreasing the shadow blur radius do the trick?