Hello to all! Here is my new release new model, Sculpted and textured in Sculptris from Pixologic.
Post this Tuesday, May 21. The file has been optimized with displacement map (Normal Map) to create and render a better result faster.
I tested in Bryce 7.1 and DAZ Studio Pro 4.6, but the model did not load properly "normal map", tried to reconfigure using the Ultimate Pro Unwrap3D to fix this problem, but the problem persists. If anyone could help me in some sense, would be very happy. As reported above, I work with "Ultimate Unwrap3D Pro" and Sculptris to create my textures, but from what I see, the "mtl", does not work properly. However, this file will be posting so soon.
Thank you!
Enjoy!
Anderson Soares - Gendragon