3dcheapskate opened this issue on May 20, 2013 · 28 posts
3dcheapskate posted Mon, 20 May 2013 at 10:04 PM
It consists of a 'WorldBall' prop (an all-encompassing sphere) with two Poser lights (a diffuse IBL for global illumination, and an infinite light for casting sun shadows). It works best if you also set the Poser GROUND prop as a shadowcatcher.
Five different environment sets (snow, lake, sand, scrub and Mars) and a test environment are included. Each set consists of a 4096x2048 JPG background image and a 1024x1024 JPG light probe (angular map) image. All sets were created from exactly the same simple terrain in Terragen Classic, but with different sky, lighting, and terrain textures.
There's a PoserPython script to automate the loading of the prop and lights and the swapping of environment sets. For convenience this is called directly from your Poser Props library by using the 'WorldBall Setup.pp2' prop.
Details of each environment set are held in a plain text data file. The file format is very simple, and hopefully intuitive, so you can easily add your own environment sets.
The links appear further down in this thread.
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).