Forum: Carrara


Subject: Issues with Large 3D Animation Scenes Light and Replication (Tutorial Part 1)

SciFiFunk opened this issue on May 22, 2013 ยท 1 posts


SciFiFunk posted Wed, 22 May 2013 at 3:38 PM

Attached Link: http://www.youtube.com/watch?v=i93y-MFu05c

I run though two main issues you'll face with large scenes. How to handle light and Replication.

I am experimenting with moving lights, different lighting rigs per shot within a scene to solve the lighting issue. Another approach (not in the video is to reduce the objects size).

I've tried this with a very large file, reducing objects to just 1 percent of their original size. It brings it's own lighting issues (shadows don't always work).

With replication, too much will slow down the saving of your scene file. When it's a large scene file the save action can slow to a huge 8-10minutes! (Hopeless).

So a mix of larger objects (copying within objects) and replication and (of course) reducing your objects down is essential. Indeed I am looking to swap and out different versions of the model (low poly vs high poly) according to the shot.

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