Starkdog opened this issue on May 30, 2013 · 2 posts
Starkdog posted Thu, 30 May 2013 at 12:52 AM
So, I had made some clothing models for Roxie. I imported the UVed obj file into Poser Pro 2014. I loaded Roxie and zeroed her. I then went into the fitting room... Since the mesh fits Roxie like a glove, I didn't run a simulation, but I did do the "Create figure" part, where I selected the proper body parts and morphs to load into the clothes, as shown in Nerd3D's Youtube tutorials. Everything went well, but when I conform the clothes to Roxie, it looks good until I pose her. Even small arm movements mangle the mesh to hell. I then morphed Roxie to Pregnant, and while the morph applied to the clothes, it looked horrible. I was so disgusted, that I deleted the figures I made, so no pictures of the process. For years I have struggled with making conforming clothes. I thought this would make things easier, but I'm still struggling. I'm ready to give up unless anyone has an idea or two. I'd ask over at RDNA, but I don't know what bucket to place my question. Thanks, -Starkdog.
vilters posted Thu, 30 May 2013 at 3:54 AM
I have done tons of test fittings in the fitting room these last months.
You can check all my examples in the "CHECK IT OUT" tread here, or all over at RDNA.
Without seeing the object you made it is impossible to help you.
Feel free to send your objects over and I will find a solution.
The fitting room requirements are very low. A welded object file is all it needs.
PS ; this offer stands for everybody having fitting room issues.
Best regards,
Tony
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!