Demon2330 opened this issue on Jun 10, 2013 · 8 posts
Demon2330 posted Mon, 10 June 2013 at 1:39 PM
I have finally now managed to get a copy of PP2014 and apart from it seeming to crash quite frequently its a nice improvement , but one thing I have noticed in Firefly is progressive rendering now does this make any difference in poser?
Desktop : AMD FX4100 , GT-630 1GB, 4x BD-RE , AOC e2343 23in LED Monitor , 1TB External (120mb/s write speed)(stores my all poser stuff and photo's from camera) and 1TB internal HDD
P2010 , P2012 , P2014 , Reality 3 , Max 2014 , Lightwave 11 , Showcase 2014
Location : Rainy UK
Website @ www.steadyrabbitdesign.freezoy.com (New site still under construction) & Dev art : Tim2700
timarender posted Mon, 10 June 2013 at 2:40 PM
It depends whether you require the manual settings which are disabled when using progressive mode. The Helpfile helpfully states "Uncheck this option if you need more flexibility with manual render settings."
hornet3d posted Mon, 10 June 2013 at 3:56 PM
Only tried it once and the difference it made for me was that, after an hour, all I had was some pretty colour patterns and a render progress bar that had not moved. The same render with IDL and SSS would have either finished or would be close to finish in the same time. If I want something that slow I will use Luxrender at least there I can see something happening and I can also suspend and resume later rather than leave my maching running all through the night.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
matrix03 posted Mon, 10 June 2013 at 4:51 PM
all It did for me was give me a grainy image with unwanted shadows.
vilters posted Mon, 10 June 2013 at 5:41 PM
Increase pixel samples as Wim said..
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
Willber posted Tue, 11 June 2013 at 12:40 PM
Correct me if I'm wrong, isn't this similar to Blenders Cycles?
This will allow realtime viewing of changes made to material nodes.
It's not for final render, just previewing...
I hope this is the case, don't have 2014 as yet.
moogal posted Tue, 11 June 2013 at 3:21 PM
Quote - Correct me if I'm wrong, isn't this similar to Blenders Cycles?
This will allow realtime viewing of changes made to material nodes.
It's not for final render, just previewing...
I hope this is the case, don't have 2014 as yet.
That is the raytrace preview.... There's a new "progressive" option in the render settings tab also. I haven't tried it yet.
Magic_Man posted Tue, 11 June 2013 at 5:38 PM
It's the setting options for the real time preview but if left checked the main render will render using the same method.
slightly confusing method of accessing the settings really, should have been a tab or another more appropriate ui element than a checkbox.