ptrope opened this issue on Jun 10, 2013 ยท 4 posts
ptrope posted Mon, 10 June 2013 at 2:03 PM
I can think of a way to make it possible, but it depends on lighting more than anything. I want to render a complete material, the way it shows in the thumbnail in the Materials room, but without any of the distortion of the lighting effects, and at a large size, like 2000x2000. I figure I could use a UV-mapped square, apply the material to it, and render it using the Front camera so there's no camera distortion. I can only think that a white infinite light, directly in front of the square (i.e., no X- or - offsets, no rotation at all) might give back the original colors with no shading.
It would be great to have something like this in Poser, where one could render out a material as a layered PSD. Maybe a Python script or something ...
Has anyone tried this (or had a desire to ;) ) ?