Tarkhis opened this issue on Jun 19, 2013 · 30 posts
Tarkhis posted Wed, 19 June 2013 at 7:22 PM
I'm having a very frustrating problem. I've been modelling an old fashioned shaving kit in Blender and today finished the meshes. Everything went well and it renders fine in Blender. I scaled things down to a size appropriate for Poser figures and exported as an OBJ file. I then switched over to Poser 6, imported the obj files at their default size (not percent of figure size) placed on floor. Everything seemed fine. I applied the MAT files in Poser I'd set up, including some textures I'd made, so far so good. I then did a render and got a strange result. The prop's shadows are square boxes, and the prop itself is black as if in shadows. For the life of me I cannot figure out what is causing this and I'm at my wit's end with it.
My only clues are as follows. If I scale the object back up some it renders okay. It doesn't seem to matter if I do this in Poser or Blender, either before or after exporting.
If I go to my lights and set them all to raytracing, the prop again renders normally. If I turn on depth shadows on just one light, that light throws a boxy shadow
If I add a larger prop or figure, it seems to render normally.
Any help would be appreciated, I'd like to start making props again but right now Blender is pretty much all I can use to make them and if I can't sort out what's causing this I may be stuck. It seems to have something to do with scaling the problem but I'm not sure why that cause the problem.
Here are a couple of images of the Shaving Brush showing what I mean.