luckybears opened this issue on Jul 14, 2013 · 7 posts
luckybears posted Sun, 14 July 2013 at 8:29 PM
ghostship2 posted Sun, 14 July 2013 at 8:41 PM
I would try checking normals forward and also find out if that prop is two sided or one sided. probably better to be one sided.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
luckybears posted Sun, 14 July 2013 at 8:51 PM
The prop is DS, one mo' and I'll try it OS.----Just the same with a single side prop :(
TrekkieGrrrl posted Mon, 15 July 2013 at 10:17 AM
Is this rendered or perview?
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
ghostship2 posted Mon, 15 July 2013 at 10:52 AM
have you tried changing texture coordinates on the image map? I think this is normaly set to UV.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
luckybears posted Mon, 15 July 2013 at 7:01 PM
I just rendered it in pp2014 and it came out as it should, TG :) The texture coords are set to UV, ghost. I tried all the otions but in preview the tx remains diagonally malforemed and it's difficlut setting up the scene using pp2010.
TY for replies
markschum posted Tue, 16 July 2013 at 9:50 PM
Have you used scaling or offsets in the image node ? preview does not display those correctly in versions to P7.