Forum: Poser - OFFICIAL


Subject: pp2014 Tx peculiarirty

luckybears opened this issue on Jul 14, 2013 · 7 posts


luckybears posted Sun, 14 July 2013 at 8:29 PM

Be grateful to know what is happening here. The textures applied are the same but the pp2014 splits it diaginally. I used the same prop

ghostship2 posted Sun, 14 July 2013 at 8:41 PM

I would try checking normals forward and also find out if that prop is two sided or one sided. probably better to be one sided.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


luckybears posted Sun, 14 July 2013 at 8:51 PM

The prop is DS, one mo' and I'll try it OS.----Just the same with a single side prop :(

 


TrekkieGrrrl posted Mon, 15 July 2013 at 10:17 AM

Is this rendered or perview?

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  Using Poser since 2002. Currently at Version 11.1 - Win 10.



ghostship2 posted Mon, 15 July 2013 at 10:52 AM

have you tried changing texture coordinates on the image map? I think this is normaly set to UV.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


luckybears posted Mon, 15 July 2013 at 7:01 PM

I just rendered it in pp2014 and it came out as it should, TG :) The texture coords are set to UV, ghost. I tried all the otions but in preview the tx remains diagonally malforemed and it's difficlut setting up the scene using pp2010.

 TY for replies


markschum posted Tue, 16 July 2013 at 9:50 PM

Have you used scaling or offsets in the image node ?  preview does not display those correctly in versions to P7.