![](https://live.cdn.renderosity.com/forum/threads/2870327/file_496570.jpg)
I made this dress for Roxie on a whim; it actually started out as a T-Shirt base that I elongated and removed the sleeves. Hexagon totally borked the UV's, so it's just plain materials. Roxie likes to have a cute dress to wear on her Mediterranean vacation. I have Silo 2.something, and Modo 203. I liked the ease of Hexagon, but it lacked a lot of power. I like the way Modo is set up, but the UI freaks me out. I am considering Blender 2.6something. What can I use to make clean, nice looking UV maps, that don't end up in a pile of twisted mess? I have invested a lot in different programs, and looking to smooth the pipeline as much as possible. Thanks, -David