JoePublic opened this issue on Aug 12, 2013 · 14 posts
JoePublic posted Mon, 12 August 2013 at 8:40 PM Online Now!
I derived it from the BagginsBill/EZSkin shader but modified it so that it looks good in the OpenGL preview while still rendering great using SSS.
Teeth, tounge, lips, eyes, lacrimals as well as fingernails all have "real" specularity that shows in the OpenGL preview, so this shader could even be used for quick and simple preview animations.
I use it for all my figures as I hate looking at figures that look rubbish in preview, so I thought I could make as well a set for Dawn.
Includes three material files: A base with the default textures, one for the glam make-up, and one for the blue eyes.
Always use the base first, then use the others to mix.
Download the attachement, remove ".txt" from the extension by renaming the file and unzip to your Dawn runtime.