putrdude opened this issue on Aug 15, 2013 · 8 posts
putrdude posted Thu, 15 August 2013 at 6:31 PM
I'm looking for a smoking tires effect for an animation. Smoke must start from tires and billow backward. Anybody have any ideas?
Thank you.
ghostship2 posted Thu, 15 August 2013 at 9:51 PM
Maya, Lightwave etc. some sort of partical physics engine.Or...hand draw an animation and use it on a one-sided trans-mapped square.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
willyb53 posted Thu, 15 August 2013 at 10:00 PM
A little pricey, I got before DAZ raised their prices, but does what you want and more but has a learning curve
http://www.daz3d.com/smoke-and-flames-tool
bill
People that know everything by definition can not learn anything
putrdude posted Fri, 16 August 2013 at 10:58 AM
Thanks! Much appreciated. I hate learning curves!!!
putrdude posted Fri, 16 August 2013 at 11:03 AM
Thanks! Much appreciated. I hate learning curves!!!
raven posted Fri, 16 August 2013 at 12:46 PM
Attached Link: http://www.daz3d.com/dust-and-trail-tool
Nerd has another item at DAZ which may also work for you.raven posted Fri, 16 August 2013 at 3:34 PM
Attached Link: http://forum.runtimedna.com/showthread.php?31335
That's what I used in this little anim to show you. Ignore the lack of driver! :)
putrdude posted Fri, 06 September 2013 at 5:31 PM
Picked up the Smokin' flames tool. Very nice flames.
Not sure I'm using it correctly though. Got the smoke to work, but even the White Chunky Smoke appears to be light gray smoke at best.
Any ideas how to make billow white?
Thanks.