ElZagna opened this issue on Aug 16, 2013 · 6 posts
ElZagna posted Fri, 16 August 2013 at 8:21 PM
I rarely use IK so the fact that it is on by default for the legs is a real annoyance for me. I wanted to create a new base Victoria 4.2.cr2 with IK turned off, and I figured that would be easy enough to do by just loading Vickie, turning off IK, and saving her back, but nope. IK gets turned on again. What's odd is when I open up the cr2 file of the original Vickie 4.2, it looks like IK should be turned off:
inkyChain LeftLeg
{
off
name LeftLeg
addLink lThigh:1
addLink lShin:1
goal lFoot:1
linkWeight 0 1
linkWeight 1 0.2
}
Somehow "off" gets set to "on" at some point.
What's especially odd is that if you save a character with some additional conforming item like hair, the IK "off" setting will "stick", but if it's just Vickie itself, it goes back to "on".
So what's going on here, and how do I create a Vickie with IK permanently turned off?
OS: Windows 10 64-bit, Poser: 10