Michaelab opened this issue on Sep 01, 2013 · 12 posts
Michaelab posted Sun, 01 September 2013 at 3:57 PM
How do you expert poser users align objects in relation to one another in Poser?
PhilC posted Sun, 01 September 2013 at 4:12 PM
Is each item a prop?
If so what do they look like when no translations or rotations are applied. i.e. what does your starting point look like?
ironsoul posted Sun, 01 September 2013 at 4:54 PM
If I've understood the problem correctly, you could try the following.
Create the larger circle (position 0,0,0)
Create a smaller circle and position as required
Parent the smaller circle to the larger one
Select the small circle, activate the group tool and select all the small circle then select create prop. This should create a new small circle at the same postion as the first
Select the larger circle and rotate along the verticle axis by 30 degrees
The original smaller circle should also rotate
Repeat steps 4 - 6 until the dial is built.
Parent all the smaller circles to the main dial.
Michaelab posted Sun, 01 September 2013 at 7:21 PM
I gather by your responses there is no guide in poser to align. And there is no grid either.
Yes, each item is a prop. The small discs are actually flattened spheres (BB's orb) because I figured it would be easier to align.
Starting point? Don't know what you mean by that, PhilC.
Good idea ironsoul, thank you, I could do that and I may. I was hoping for guide lines. If nothing better comes along I'll have to start over and do this option.
markschum posted Sun, 01 September 2013 at 11:34 PM
It would be dead easy in a modelling program.
by using a wireframe mode you can see the mesh of the props. I would put the one sphere in place and move its center to the disks center, then copy the sphere and rotate each in multiples of 30 degrees. when all are in place parent them together.
ockham posted Mon, 02 September 2013 at 6:42 AM
Rename the downloaded file to circle-guide.pp2, then put it in any props folder.
Load it, scale it to the right size, then Z-rotate it to populate with child circles.
seachnasaigh posted Mon, 02 September 2013 at 7:39 AM
You could also place the small circlular prop wherever you want it (12 o'clock, 3 o'clock, whatever), use the joint editor to set the origin of the small circle at 0,0 and then edit:duplicate the circle, and Y-rotate 30'. Repeat...
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
MistyLaraCarrara posted Mon, 02 September 2013 at 9:27 AM
you could use collision detection so they won't go over the edge of the big sphere.
it's an interesting exercise. would be kewl idea to make for free stuff
i would type in the x and z parameters for precision placement.
starting with the spheres at origin 0,0,0
select one, x= 3, (or whatever your distance)
select 2nd, x= -3
3rd z = 3
4th z = -3
the others, hmm. what equation to use?
don't think the slope formula would help here, y = mx + b
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seachnasaigh posted Mon, 02 September 2013 at 12:31 PM
X=radius*cos(angle)
Y=radius*sin(angle)
1 o'clock: X=1.5, Y=2.598
2 o'clock: X=2.598,Y=1.5
And the other clock positions use these same values, but are negative where appropriate.
P.S. The clock hand (the radius) and the X and Y coordinates are related by their squares:
r^2 = X^2 + Y^2
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
Michaelab posted Mon, 02 September 2013 at 3:22 PM
Thank you seachnagaigh. Obviously you're a math wizard. I am not and can't tell what you mean by:
"And the other clock positions use these same values, but are negative where appropriate."
Could you give me further instruction on this?
seachnasaigh posted Mon, 02 September 2013 at 4:03 PM
In the bottom half of the clock face, Y values are negative. On the left half of the clock, the X values are negative.
Rounding 2.598076211... to 2.6 for illustration, the X,Y coordinates look like the diagram.
(I'm using Misty's radius of three in this example)
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
Michaelab posted Mon, 02 September 2013 at 8:22 PM
Thank you seachnasaigh! Marvelous! Works perfectly. Guess math has a way of doing that/