Forum: Poser - OFFICIAL


Subject: Question about Creating Morphs

Darchind opened this issue on Sep 21, 2013 ยท 11 posts


Darchind posted Sat, 21 September 2013 at 8:12 PM

I have observed that when creating morphs with Poser's magnet system, there are a lot of limitations. For this reason, I would prefer to create morphs (e.g.: skirt blowing in the wind) in 3DS Max.

When I've created my geometry, changed its geometry and saved it as a new .obj, I can load it as a morph target in Poser. Anytime I move the morph dial, the geometry will change according to the new .obj I saved and loaded. The problem I am having is that when I do this, it changes the entire figure geometry every single time I use any morph.

Is there a way to create morphs in 3DS Max, but to only affect specific parts of my geometry?

For example, if I created a skirt and I wanted the left side to blow in one direction but the right side to blow in the other, how would I go about doing that?