Forum: Poser - OFFICIAL


Subject: Strange Bend Issue

Darchind opened this issue on Sep 22, 2013 · 4 posts


Darchind posted Sun, 22 September 2013 at 10:07 PM

Hi all,

I created a pants geometry in 3DS Max and then loaded the Michael 3.0 skeleton and groups for it. There seems to be a strange bend issue from the thighs on downward, and it just won't conform properly.

Has anyone run into this issue before? How can one fix it?


markschum posted Sun, 22 September 2013 at 10:30 PM

could you select the shin and open the joint editor ?

the wrinkle at the knee looks like the joint zone is not quite right.


EClark1894 posted Mon, 23 September 2013 at 1:33 AM

Looks like a problem I was having once. I'll tell you what PhilC told me.  Load Michael 3 and conform the pants to him. Go to the "Figure" menu and select "Copy Joint Zones from...". Select Michael 3 in the drop down menu. If this fixes your problem, go to "Edit" and select  "Memorize --> Figure.

Hope this helps.




Darchind posted Mon, 23 September 2013 at 2:19 AM

That solution in particular didn't work, but it led me to something that does. I simply hit the "Zero Rotations" button in the Joint Editor and it fixed it completely.

Thanks anyhow.