mrsparky opened this issue on Sep 28, 2013 · 5 posts
mrsparky posted Sat, 28 September 2013 at 8:42 PM
Attached Link: http://www.sparkyworld.co.uk/3d10own.htm
Recently while helping a colleague to buy a TV, got to see one of those new fangled and incredibly expensive 4K tvs. Running a really impressive incredibly sharp timelapse .MP4 demo. Almost beyond hyper realistic. Being heavily into digital imaging couldn't resist a closer look :) and it reminded me of both parralax scrolling and also layers. To which the nice shop confirmed, in basic terms 4K TV is literally 4 very flat very sharp TV's layered into one. Which got me thinking :) What if that was replicated within poser? Take 4 very thin "layers", literally as thin as possible aka one sided polys with no thickness, so any any shadowing would be reduced. Next stack them very close together. Then use transmaps on 4 images with varying degrees of blur. Then it's all combined into one single prop. Which as you can see from the contents of the zip actually works reasonably well. Obviously these where just quick test ones, and I'm sure you can do much better. Indeed if you used photographic techniques such as HDR and image stacking your results would be amazing. But this zip contains more than just a rendering aid, inspired by GenDragons excellent dioramas it also contains a small sci-fi room set where a set of 4K plates are actually built into the mesh. Though if you don't fancy going res the set will work just like any other prop, just set the "window plates" to totally transparent and remove the texture map and transmap. It's not very sci-fi either as this was made mostly to show the concept does genuinely work. A tip on the simple 4K plates only model, the orgin - the big green cross - has been set to "on". This isn't a mistake it's so you can see easier. It will vanish during rendering, but f you wish to turn that off just select the properties of the plates model and untick "show origin". Finally please remember the plates aspect of this model is more about proof of concept. So if you if wish to improve on this and share your results and setting you're encouraged to do so. http://www.sparkyworld.co.uk/3d10own.htmbobbystahr posted Sat, 28 September 2013 at 11:49 PM
Very nice, good technique...thanks
Once
in a while I look around,
I see
a sound
and
try to write it down
Sometimes
they come out very soft
Tinkling light sound
The Sun comes up again
foxylady1 posted Sun, 29 September 2013 at 9:38 AM
Very cool. That is a challenge I hope people take you up on, I know I am going to try.
amileduan posted Sun, 29 September 2013 at 10:25 PM
Good share!
render farm :Intel Xeon E5560 * 2, 16 cores with hyper-threading,Win7 64bit.
gendragon posted Mon, 30 September 2013 at 8:26 AM
Nice done! Good technique and thanks for quoting me! =)
Gen