thewishmaster opened this issue on Oct 29, 2013 · 8 posts
thewishmaster posted Tue, 29 October 2013 at 7:28 AM
I have a fev fix morphs i set up with dependencies in poser then i used Binary Morph Editor to make a inj file and all dependencies i made is gone..?
Any one know why this happens ? as I would realy like to have this fixes easy injected in all my characters. and not have to load every singel morph and set-up dependencies again and again.
-Timberwolf- posted Tue, 29 October 2013 at 9:00 AM
The first and most important thing, you have to know about Binary Morph Files : DON'T EVER USE THEM. You just cannot trust them just uncheck that option in the prefrencies editor tab. I have lost so many morphs because of them. Since they are introduced ,they are a pain in the ***.
ssgbryan posted Tue, 29 October 2013 at 11:41 AM
Quote - The first and most important thing, you have to know about Binary Morph Files : DON'T EVER USE THEM. You just cannot trust them just uncheck that option in the prefrencies editor tab. I have lost so many morphs because of them. Since they are introduced ,they are a pain in the ***.
I certainly haven't had a problem with .pmds.
FrankT posted Tue, 29 October 2013 at 12:50 PM
I have - Vue hates them and I'm not a big fan of them either
DarkEdge posted Tue, 29 October 2013 at 8:21 PM
I think it depends on the app you use pmd's in...I've never had an issue with them in Poser.
As on to your original issue, I think I see what you are trying to do but an injection doesn't quite work that way, or if it did it would take someone of Nerd3D's talents to make it happen. An INJ causes a morph to happen, a Dependent Parameter drives that morph through stages within the CR2. INJ is housed in a PZ2 file. Dependent Parameters are housed in a CR2...different creatures and different files.
JoePublic posted Tue, 29 October 2013 at 8:52 PM
You can inject the "old fashioned" ERC code via a pz2 file.
The newer dependency code can be transferred inside Poser, but I'm not sure it can be injected via a pz2.
thewishmaster posted Thu, 31 October 2013 at 7:16 AM
So making a readScript for injecting the Dependent Parameter should be posibel ?
Allstereo posted Thu, 31 October 2013 at 7:47 PM
Hello thewishmaster,
I don't know if you have ever read the tutorial of Nerd about PMD files, but here is the link:
http://www.nerd3d.com/modules.php?name=Content&pa=showpage&pid=13
Read the tutorial carefully. I tried the method and it works.
The new dependency code can be injected with a pz2 file. I have done that for the morphs that I created for M4 (See my freestuff items). The main problem with classical injection is to have available channels in the figure. Most of figures don't have channels to inject morphs. PMD is a way to bypass this problem.
Allstereo