Forum: Animation


Subject: What apps should I use in game dev?

CountRugen opened this issue on Dec 03, 2013 ยท 8 posts


CountRugen posted Tue, 03 December 2013 at 9:20 AM

Hey folks!

I am an experienced developer transitioning into hobbyist game creation using the Unity3D game engine. While my skills in that arena are evolving nicely, I'm clueless as to 3D modeling and animation. If I'm a coder, why am I trying to learn modeling and animation? Basically, I'm not trying to become a pro, I just wish to have a handle on the whole game production process, start to finish (which includes learning the basics of modeling and animation).

Long story short: for an utter n00b to the process, what are the applications primarily used to generate 3D models and animation for games? I'm guessing it looks something like this...

  1. Custom build a 3D Model = Photoshop, Poser ?

  2. Or just buy a 3D Model

  3. Build out it's animations = Maya, 3DS Max ?

  4. Export it as some form of asset/object/file to be imported into a game dev SDK

After I hear your input, I will try to use those apps to generate the models for the test game I'm making.

Thanks :)