Michaelab opened this issue on Dec 08, 2013 · 6 posts
Michaelab posted Sun, 08 December 2013 at 12:33 AM
heddheld posted Sun, 08 December 2013 at 2:46 AM
looks like you haven't got the trans map set up right. do a screen shot of your node tree and I might be able to help more
Michaelab posted Sun, 08 December 2013 at 9:45 AM
heddheld posted Mon, 09 December 2013 at 5:41 AM
had hoped I could say "ha the mistake is there" but I cant !! it all looks ok to me (I'm NOT expert) but thats about the same way I do it
what I dont understand is the preview looks right so why not the render?
saw this on BA too so hope some one with more ideas helps you
ps what hair is it ? I might have it but not bought any poser stuff for a yr or 3 so its a long shot
Michaelab posted Tue, 10 December 2013 at 12:33 PM
the preview doesn't look right unless blocky hair is right.
RobynsVeil posted Tue, 10 December 2013 at 6:36 PM
However, the above solution does work... adjust the gamma level to achieve the amount of transparency you desire.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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