EClark1894 opened this issue on Feb 12, 2014 · 17 posts
EClark1894 posted Wed, 12 February 2014 at 12:49 AM
Another thread got me to think about something I saw earlier today. Blender is used a lot to create meshes for games and such, Thing is, those meshes are already clothed. In fact the clothes are a part of the entire mesh, which isn't the case in Poser. And though I've seen some conforming clothes with wrinkles and folds already sculpted in them to make them look more realistic, but what about dynamic clothing? Should they have wrinkles and cloth folds already sculpted in as a part of the mesh?