rokket opened this issue on Feb 15, 2014 · 3 posts
rokket posted Sat, 15 February 2014 at 10:07 AM
I got tired of using the search function, so please forgive me this post.
I am working on shaders for some clothing I am making for Dawn, and I noticed that if I keep the Specular node off, I can't see the effect of bump or displacement when I render.
I am trying to make these clothing so that they are not shiny and look like rubber. How can I do this without turning up the specular node in the shader?
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.