EClark1894 opened this issue on Feb 20, 2014 · 41 posts
EClark1894 posted Thu, 20 February 2014 at 11:27 AM
I want to make morphs for figures in Poser. The modeling app I know and can afford is Blender. I'm getting pretty decent with Blender, I guess, although as Vilters can tell you I make some pretty stupid mistakes sometimes.
That said, I've tried to make morphs for Poser before and I know that to do that I have to get a copy of the obj. geometry into Blender to work on. I think I'm doing that wrong, to be honest. When I take the exported object in to Blender make a change and try to import the change BACK into Poser as a morph, I keep getting the message that the target geometry has a different number of vertices. Well, I know you can move the vertices around, that's what a morph is, but you can't add or delete any. So what the hell am I doing wrong?
So basically can someone give me step by step instructions for getting a figure out of Poser and into a modeling program, like preferably Blender,, then get it back into Poser as a working morph?