jjroland opened this issue on Mar 04, 2014 · 9 posts
jjroland posted Tue, 04 March 2014 at 4:14 PM
Okay so I have a full set of Utility morphs I created for posing. They are morphs to do things like depress the finger tips, palms, foot pads, etc.
I used 'Create Morph Injections' From Dimension 3ds tool collection.
Now I wanted to set it to where dials only appeared on the Body actor and the actors the morph applied do.
So for instance I have a Depress Index morph. The dial will be seen on the Body, and the Index 1 for both hands.
However I'm getting very odd results with the Body dial. It follows no apparent rhyme or reason.
On some of the morphs it causes the head to scale, some the feet, one the head turns. One scales the length of the shins.
If I select the actual actor the morph applies to and just turn the dial from there I don't have problems. So one option is to just hide the body dial.
But I was hoping to have all the morphs list on the body actor so that they could all be easily found.
Any clues as to why this happens?
Anyone willing to take a look a the .pz2 for me to see if they see the problem?
I am: aka Velocity3d