sdsullivan opened this issue on Mar 21, 2014 · 4 posts
sdsullivan posted Fri, 21 March 2014 at 9:01 AM
So, I've just learned to use magnets to create new morphs to eliminate poke-throughs. I've done it twice, and seemed to be successful the first time. The second time, though...
I'm working on the character's hip area with a crotch poke-through.
I set up the magnet, changed the zone of effect so that it was working only on the area affected, and maniplated it until the poke-through was gone and it looked good.
I told P9 to spawn new morph target and named the morph.
Then I eliminated the magnet. (Causing the area to revert.)
But when I set the morph to 1.0, instead of getting the fix, the whole hip area changes -- and not in a good way.
I used this exact same process previously, on another set of clothing, without a problem. The only difference I can see is that previously the item was just a pantie, while this time it's a whole pantie-skirt combination.
I'm using P9 on a W7 machine.
Anyone have any idea what's going on?
Thanks.
-- Steve S.
Stephen D. Sullivan
www.stephendsullivan.com
Adventure guaranteed. (Monsters optional.)