RorrKonn opened this issue on Apr 09, 2014 · 4 posts
RorrKonn posted Wed, 09 April 2014 at 9:38 AM
You know how ya can Create Geometry from bump maps to create landscapes.
you know how zBrush can create geometry using alpha maps.
Was wondering if we had a character mapped and had a dragon scale bump map covering all of the mesh.
If there was some way to convert the bump map in to geometry on the mesh ?
I want to create geometry on to all of "360 degrees" the mesh all at the same time from a 2D map.
So how do we do this in what CGI App's ?
Thanks.
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