aldebaran40 opened this issue on May 10, 2014 · 29 posts
aldebaran40 posted Sat, 10 May 2014 at 1:07 PM
A while ago I bought a PSD to create my own veins for my warriors but when asked how my incorporate the veins to my models the vendors replied that I was to investigate for myself .
Ok I Investigate and will explain not only how to incorporate colored veins ,also make a beautiful veins color from some maps of veins (which may be already made or you can paint yourself , is not necessary spend even one dollar, and this works for ANY Poser model and in poser 2012/14/16/18
1 part
First of all we create our color maps using our maps bump or displace (black and white maps) there are several tutorials on the web explaining how to create bump or displaces vein maps for poser so I skip that part)
To create color maps have to open our veins maps(view attach)
aldebaran40 posted Sat, 10 May 2014 at 1:08 PM
aldebaran40 posted Sat, 10 May 2014 at 1:10 PM
aldebaran40 posted Sat, 10 May 2014 at 1:11 PM
aldebaran40 posted Sat, 10 May 2014 at 1:13 PM
Ok,he is in a very good shape, he can be a future mr olimpya , but there is a problem, no veins
aldebaran40 posted Sat, 10 May 2014 at 1:16 PM
Ok, copy and paste this in all areas (you need made torso and limbs separately, of course)
aldebaran40 posted Sat, 10 May 2014 at 1:17 PM
aldebaran40 posted Sat, 10 May 2014 at 1:21 PM
disconnect the node that gives color (usually connected to diffuse Alternate)
aldebaran40 posted Sat, 10 May 2014 at 1:23 PM
The texture streng gives strength to the color,
Copy and paste the texture, then do the same with the map colored limbs
aldebaran40 posted Sat, 10 May 2014 at 1:25 PM
aldebaran40 posted Sat, 10 May 2014 at 1:29 PM
aldebaran40 posted Sat, 10 May 2014 at 1:34 PM
looks better , remember,you can playing with colors with thick veins (imagination is your limit) on occasion to bump veins you must apply a Gaussian filter to be softer
I use photoshop in Spanish if any badly done translations or something wrong explained, please Tell it
I hope you liked it, you can improve, modify and share this tutorial as you wish
THE BEST TUTORIAL OF ALL TIME ?, yes perhaps.
aldebaran40 posted Sat, 10 May 2014 at 1:46 PM
sorry, some moderator can add the word "TUTORIAL" to the title , thanks
AmbientShade posted Sat, 10 May 2014 at 1:54 PM Online Now!
Thanks for the tutorial Aldebaran40. This will be helpful for a lot of people.
~Shane
EClark1894 posted Sat, 10 May 2014 at 2:03 PM
basicwiz posted Sat, 10 May 2014 at 7:58 PM
Believe it or not, Mods CANNOT edit the titles of threads! (At least I never figured out how to!)
bagginsbill posted Sat, 10 May 2014 at 9:22 PM
You don't need to make a color map. You can use the white-on-black veins map connect to a Blender node's blending input. Then connect the original color to both color inputs of the Blender, only make the first color chip white, and the second one blue. Adjust the strength by setting the blending value.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
bagginsbill posted Sat, 10 May 2014 at 9:24 PM
Quote - when asked how my incorporate the veins to my models the vendors replied that I was to investigate for myself
You will usually get a better answer about such things by asking me instead of a vendor.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
aldebaran40 posted Sat, 10 May 2014 at 11:39 PM
Quote - Thanks for the tutorial Aldebaran40. This will be helpful for a lot of people.
~Shane
Thanks Shane, I hope it will be useful,
I spent Months before able to learn this.I hope my basic English is well understood.
Quote - Looks cool! I'm going to have to give this a try with Rex. Thanks Aldebaran!
Glad it likes you , ask me any doubt
Quote - Believe it or not, Mods CANNOT edit the titles of threads! (At least I never figured out how to!)
yes, Shane make me the favor to edit the title
Quote - You don't need to make a color map. You can use the white-on-black veins map connect to a Blender node's blending input. Then connect the original color to both color inputs of the Blender, only make the first color chip white, and the second one blue. Adjust the strength by setting the blending value.
I'll try but since I do not realize how to do that
Quote -You will usually get a better answer about such things by asking me instead of a vendor.
yes, I must admit that you're right ,some sellers before purchasing something , answered anything immediately, after you buy it, do not answer the pm ( of course not all the same, the majority of sellers do everything possible to help you )
aldebaran40 posted Tue, 20 May 2014 at 5:39 PM
Quote - You don't need to make a color map. You can use the white-on-black veins map connect to a Blender node's blending input. Then connect the original color to both color inputs of the Blender, only make the first color chip white, and the second one blue. Adjust the strength by setting the blending value.
honestly I could do that with a white map with black veins but not as you say (black background and white veins), when you have a minute I would like that you will tell me how to connect the nodes to make the color map from bump without having to create a new color map in photoshop
thanks in advance
bagginsbill posted Sun, 25 May 2014 at 8:48 AM
Quote - I would like that you will tell me how to connect the nodes to make the color map from bump without having to create a new color map in photoshop
Right I thought I already did tell you. You quoted it.
I searched everywhere for a vascular map and found no free ones. So I demonstrate in the attached image using a photo of some lightning.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
bagginsbill posted Sun, 25 May 2014 at 8:50 AM
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
bagginsbill posted Sun, 25 May 2014 at 9:03 AM
You could not do this right with photoshop - waste of time, because the effect is based on lighting and environment and camera angles.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
aldebaran40 posted Sun, 25 May 2014 at 10:43 AM
Damm bagginsbill , you are a genius, this will save me a lot of time and I will give endless possibilities, and I think know that I was wrong
let me do some tests and I mention results
thank you very much for taking your time to clear my doubts I had, I really appreciate it
RorrKonn posted Mon, 26 May 2014 at 6:59 PM
All this is cool
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aldebaran40 posted Thu, 05 June 2014 at 1:39 PM
to the original texture (blender) connected to the diffuse alternatte , I disconnect andadd a node blender (blender4) in the middle (for the torso and for the limbs)
aldebaran40 posted Thu, 05 June 2014 at 1:41 PM
aldebaran40 posted Thu, 05 June 2014 at 1:44 PM
aldebaran40 posted Thu, 05 June 2014 at 1:51 PM
Thank You bagginsbill !!!
ps. you think this is the best tutorial that you have seen???, yes , you are right