Forum: Poser - OFFICIAL


Subject: anybody have the new Hivewire Horse?

ghostship2 opened this issue on May 23, 2014 · 62 posts


ghostship2 posted Fri, 23 May 2014 at 7:36 PM

How does it compare to the Daz Milenium horse, charger and daz horse 2?

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charlie43 posted Fri, 23 May 2014 at 8:37 PM

Downloading it right now. I have been looking for a decent example of a horse for some future renders, and this seems to fit the bill. I'll post a few test renders when I finally get my new computer straightened out.

C~


ghostship2 posted Fri, 23 May 2014 at 9:25 PM

Quote - Downloading it right now. I have been looking for a decent example of a horse for some future renders, and this seems to fit the bill. I'll post a few test renders when I finally get my new computer straightened out.

C~

Cool. I'm not aware of any other new/updated horse that will work with Poser so I'm very interested.

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JimTS posted Fri, 23 May 2014 at 10:32 PM

Our trusty steed Hivewire Harry for those peaceful pastural days No tack(and I don't mean included with horse I mean available at launch purchase sep.)

A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy

 Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor

So is that TTFN or TANSTAAFL?


JimTS posted Sat, 24 May 2014 at 12:01 AM

And another view highlighting the beasts androgenous source IP holder

Now to test some DAZ horse acc.

A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy

 Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor

So is that TTFN or TANSTAAFL?


JimTS posted Sat, 24 May 2014 at 1:18 AM

Wearing DAZ's Mil horse Western Saddle

A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy

 Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor

So is that TTFN or TANSTAAFL?


Dale B posted Sat, 24 May 2014 at 5:37 AM

Well, if the tackle is important, bop over to rotica and ask Davo if his horsie tackle from years agone is still available. Then pretend its the Micheals all over again.....

That aside, the neck bends look better than what the milhorse could do.  


moriador posted Sat, 24 May 2014 at 8:36 AM

Judging from the promos, the facial expressions, and the mane and tail are reasons enough to want it.

Glad to see the Daz tack can be made to fit.


PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.


ghostship2 posted Sat, 24 May 2014 at 8:57 AM

The problem I had with the daz tac was that the head gear never fit the horse very well. The mouth bit would not be "in" the horses mouth...also the stirrups had to be streched and twisted so that they would meet up with the rider's feet. Otherwise the rider would be in awkward looking non-realistic poses. 

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


JimTS posted Sat, 24 May 2014 at 4:36 PM

Now adh3d's horse has some stuff

A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy

 Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
Walter Savage Landor

So is that TTFN or TANSTAAFL?


toastie posted Sat, 24 May 2014 at 6:17 PM

It's a bit stumpy-looking for me. Maybe there are some morphs to fix that. From looking at the Hivewire thread a while ago I didn't like the shape of this too much compared to the Mil Horse (even if the neck bend is better), but agree it would be worth it for the mane and tail!


shante posted Sat, 24 May 2014 at 6:21 PM

I think I saw and downloaded a free horse set here in the free stuff called the ArmaVision Horse.It is based on the P4 horse but with extensive re boning and texturing etc. Has a lot of stuff for it in the free section. I have tried it and it is better than P4 horse though not as good as the MilHorse (1).

 

http://www.renderosity.com/mod/freestuff/?item_id=59377


shante posted Sat, 24 May 2014 at 6:25 PM

Quote - The problem I had with the daz tac was that the head gear never fit the horse very well. The mouth bit would not be "in" the horses mouth...also the stirrups had to be streched and twisted so that they would meet up with the rider's feet. Otherwise the rider would be in awkward looking non-realistic poses. 

 

Took me forever to finally install and start using the MilHorse (v.1) and I wish i had done so sooner. I love it. I have had no real big problems with the tac for it. I do know you have to conform before you mess with any other dials. But honestly I hate most conforming clothes and hair. Never really work great most of the time.


shante posted Sat, 24 May 2014 at 6:28 PM

Quote - It's a bit stumpy-looking for me. Maybe there are some morphs to fix that. From looking at the Hivewire thread a while ago I didn't like the shape of this too much compared to the Mil Horse (even if the neck bend is better), but agree it would be worth it for the mane and tail!

 

Not sure i understand. What is wrong with the MilHorse 1 mane and tail?

I think they pose, texture and render pretty well.

I guess I must be comparing it to the old P4 horse which I hae been scraping by until recently.  :(


toastie posted Sat, 24 May 2014 at 6:30 PM

Are the mane and tail separate figures so they could be used with a different horse?


shante posted Sat, 24 May 2014 at 6:34 PM

Quote - Now adh3d's horse has some stuff

 

This looks pretty good from viewing the renders. The mane and tail render a bit thick and clumpy but not sure if thst is the render qualty or something in the model. Curious to know.


toastie posted Sat, 24 May 2014 at 6:44 PM

Quote - > Quote - It's a bit stumpy-looking for me. Maybe there are some morphs to fix that. From looking at the Hivewire thread a while ago I didn't like the shape of this too much compared to the Mil Horse (even if the neck bend is better), but agree it would be worth it for the mane and tail!

 

Not sure i understand. What is wrong with the MilHorse 1 mane and tail?

I think they pose, texture and render pretty well.

I guess I must be comparing it to the old P4 horse which I hae been scraping by until recently.  :(

The textures are pretty terrible in a large render and the (not sure how to describe) detail (?) of the model isn't very good or realistic. I have to overpaint them when I use the Mil Horse and I'm very sick of doing that. Even retexturing them doesn't help too much. If I could put the new Hivewire mane and tail on the Mil Horse I might get something I like. Maybe.


shante posted Sat, 24 May 2014 at 9:48 PM

Quote - > Quote - > Quote - It's a bit stumpy-looking for me. Maybe there are some morphs to fix that. From looking at the Hivewire thread a while ago I didn't like the shape of this too much compared to the Mil Horse (even if the neck bend is better), but agree it would be worth it for the mane and tail!

 

Not sure i understand. What is wrong with the MilHorse 1 mane and tail?

I think they pose, texture and render pretty well.

I guess I must be comparing it to the old P4 horse which I hae been scraping by until recently.  :(

The textures are pretty terrible in a large render and the (not sure how to describe) detail (?) of the model isn't very good or realistic. I have to overpaint them when I use the Mil Horse and I'm very sick of doing that. Even retexturing them doesn't help too much. If I could put the new Hivewire mane and tail on the Mil Horse I might get something I like. Maybe.

 

How big do you render?

I work at 3000 x 3000 at 300 lpi and it looks nice enough?

So the tail and mane are seperate files on the Hivewire horse afterall?


toastie posted Sat, 24 May 2014 at 10:14 PM

Quote - > Quote - > Quote - > Quote - It's a bit stumpy-looking for me. Maybe there are some morphs to fix that. From looking at the Hivewire thread a while ago I didn't like the shape of this too much compared to the Mil Horse (even if the neck bend is better), but agree it would be worth it for the mane and tail!

 

Not sure i understand. What is wrong with the MilHorse 1 mane and tail?

I think they pose, texture and render pretty well.

I guess I must be comparing it to the old P4 horse which I hae been scraping by until recently.  :(

The textures are pretty terrible in a large render and the (not sure how to describe) detail (?) of the model isn't very good or realistic. I have to overpaint them when I use the Mil Horse and I'm very sick of doing that. Even retexturing them doesn't help too much. If I could put the new Hivewire mane and tail on the Mil Horse I might get something I like. Maybe.

 

How big do you render?

I work at 3000 x 3000 at 300 lpi and it looks nice enough?

So the tail and mane are seperate files on the Hivewire horse afterall?

I work at very large sizes. Most commercial Poser textures are not high enough res or realistic enough for what I need. The Mil horse is pretty bad and I hate retexturing organics.

I don't know if the Hivewire tail and mane are separate figures. That's what I was asking. It says something about them being conforming figures, so I wondered if it might be possible to use them on other figures.


ghostship2 posted Sat, 24 May 2014 at 10:40 PM

I have to agree that the Mil horse textures are pretty low res. Closeups are a bit dodgy. This is about the best I could get out of it.

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ghostship2 posted Sat, 24 May 2014 at 11:00 PM

OK. I just pulled the trigger on this. installing right now. I'll post up a render with it in a few.

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ghostship2 posted Sat, 24 May 2014 at 11:52 PM

not really thrilled with the burnt in highlights....I guess it's real difficult getting source photo's for a horse. Pretty decent looking. The mane and tail hair are 100 times better than the mil horse. Hope they make some more textures and try to paint out the highlights.

 

I ran the textures through scene fixer and easyskin2. I also used my own eye'surface/cornea texture that I use on all my models.

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ghostship2 posted Sat, 24 May 2014 at 11:54 PM

Also Nostrils do not have their own texture zone. not really cool.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


AmbientShade posted Sun, 25 May 2014 at 12:12 AM Online Now!

I really like this horse, from what I've seen of the promos so far. Very nice work. I might actually spring for this one. I agree on the main and tail and I especially like the long hair around the ankles. No one ever thinks to include that. 

 

~Shane



shante posted Sun, 25 May 2014 at 3:06 AM

Quote - I really like this horse, from what I've seen of the promos so far. Very nice work. I might actually spring for this one. I agree on the main and tail and I especially like the long hair around the ankles. No one ever thinks to include that. 

 

~Shane

 

they are called feathers and the milhorse1 has them too.


shante posted Sun, 25 May 2014 at 3:12 AM

Quote - not really thrilled with the burnt in highlights....I guess it's real difficult getting source photo's for a horse. Pretty decent looking. The mane and tail hair are 100 times better than the mil horse. Hope they make some more textures and try to paint out the highlights.

 

I ran the textures through scene fixer and easyskin2. I also used my own eye'surface/cornea texture that I use on all my models.

 

persnally the horses eyes look awful. they don't look like eyes atball let alone a horse's eyes....looks like the are dialed too far off center or something.

Out of the box a lot of figures shine way too much. Not sure why but I always seem to have to reset all that to get it looking right but I have also seen horse's coats ths shiny too.

Also not seeing the mane or hair so can't get a decent comparison.


toastie posted Sun, 25 May 2014 at 3:39 AM

Can you confirm if the mane and tail are separate figures that could be used with something else?

Wow - that's shiny! What are the textures like in closeup? Do they stretch badly when posing? Are there morphs for a less stumpy body shape?


toastie posted Sun, 25 May 2014 at 9:54 AM

Well I decided to get the horse. Now will I ever actually get around to throwing it over to my render machine and installing it?

So much stuff that never gets beyond being downloaded.... :rolleyes:


ghostship2 posted Sun, 25 May 2014 at 10:36 AM

> Quote - > Quote - not really thrilled with the burnt in highlights....I guess it's real difficult getting source photo's for a horse. Pretty decent looking. The mane and tail hair are 100 times better than the mil horse. Hope they make some more textures and try to paint out the highlights. > > > >   > > > > I ran the textures through scene fixer and easyskin2. I also used my own eye'surface/cornea texture that I use on all my models. > >   > > persnally the horses eyes look awful. they don't look like eyes atball let alone a horse's eyes....looks like the are dialed too far off center or something. > > Out of the box a lot of figures shine way too much. Not sure why but I always seem to have to reset all that to get it looking right but I have also seen horse's coats ths shiny too. > > Also not seeing the mane or hair so can't get a decent comparison.

what you are seeing on my render is the cornea reflecting the envirosphere. here is a closeup of the default eye and my version.

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basicwiz posted Sun, 25 May 2014 at 11:01 AM

There are several portions of the torso that can be Z-scaled into a longer, sleeker body.

He's gorgeous!


shante posted Sun, 25 May 2014 at 2:05 PM

Quote - > Quote - > Quote - not really thrilled with the burnt in highlights....I guess it's real difficult getting source photo's for a horse. Pretty decent looking. The mane and tail hair are 100 times better than the mil horse. Hope they make some more textures and try to paint out the highlights.

 

I ran the textures through scene fixer and easyskin2. I also used my own eye'surface/cornea texture that I use on all my models.

 

persnally the horses eyes look awful. they don't look like eyes atball let alone a horse's eyes....looks like the are dialed too far off center or something.

Out of the box a lot of figures shine way too much. Not sure why but I always seem to have to reset all that to get it looking right but I have also seen horse's coats ths shiny too.

Also not seeing the mane or hair so can't get a decent comparison.

what you are seeing on my render is the cornea reflecting the envirosphere. here is a closeup of the default eye and my version.

Seeing it up close I can see the difference but how many closeups of horse eyes will I do to concern myself about thie highlight in the eye? None I dare say?

I am more interested in texture stretching and distortion in realistic extreme poses. I want to know about this mane and tale issue. Is the horse a complete unit out of the box or do you need to get additional breed morphs and other stuff we need to get to fill out anything we usully get from DAZ.

Will it work in Poser 7 or is it set up to only work in newer versions of Poser and/or D/S?


ghostship2 posted Sun, 25 May 2014 at 2:41 PM

it comes with one texture map set and seems to have a number of morphs to change features and expressions.

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shante posted Sun, 25 May 2014 at 2:57 PM

Thanks. I guess it isn't ready for prime time for me yet.

Been doing a lot of work with the MilHorse and am addicted in wheel spinning to create expressions and morphs but mostly breeds. I use all the different textures out there besides DAZ originals for variety. Since I don't do too mny Close-ups of animals or human portraits all the things discussed here are moot for me at this time.

Did you find out btw if the tails and mane are seperate items with the figure or connected?

I use a lot of the anthropomorphs for M4 and V4 by Philosophers Dream  and accessories like manes and tails and even feathers for lower legs (which I am desperate to find right now) to use on other creatures by Ali are much to my interest. If I could get those items seperate with the package , I would buy the horse just to get them.


ghostship2 posted Sun, 25 May 2014 at 3:07 PM

the tail , mane, and fetlocks are all separate conforming figures. When you load the horse without them the tail looks like a rat's tail.

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AmbientShade posted Sun, 25 May 2014 at 3:16 PM Online Now!

Quote - they are called feathers and the milhorse1 has them too.

Ah, gotcha. Thanks for clarifying. I figured there was a different word for it but I'm not up on my horse terminology. I don't have any of the daz horses. just the poser horses, which are quite sad without doing some serious work to them.

~Shane



shante posted Sun, 25 May 2014 at 3:28 PM

Quote - > Quote - they are called feathers and the milhorse1 has them too.

Ah, gotcha. Thanks for clarifying. I figured there was a different word for it but I'm not up on my horse terminology. I don't have any of the daz horses. just the poser horses, which are quite sad without doing some serious work to them.

~Shane

 

If you are interested there is still a lot of stuff out there for the old P4 Horse. Mouth open morphs and teeth props set, poseable stringier hair, cloven hoof morphs and horse shoes, there is a mane prop out there not great but it works better than the on-board useless mane they have. Better textures, Lynn I think has a bunch of breed morphs and even some hi res textures for it. Just to get the old nag a bit more umph!


shante posted Sun, 25 May 2014 at 3:30 PM

Quote - the tail , mane, and fetlocks are all separate conforming figures. When you load the horse without them the tail looks like a rat's tail.

 

well thats cool. Do you by any chance have a link for the animal? I am not at my computer.


ghostship2 posted Sun, 25 May 2014 at 3:51 PM

http://hivewire3d.com/hivewirehorse.html

is this what you wanted?

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shante posted Sun, 25 May 2014 at 4:10 PM

Quote - http://hivewire3d.com/hivewirehorse.html

is this what you wanted?

 

yes thanks. does look nice. did you get the horse and the pose pack and free pose pak too?


shante posted Sun, 25 May 2014 at 4:12 PM

Quote - > Quote - > Quote - they are called feathers and the milhorse1 has them too.

Ah, gotcha. Thanks for clarifying. I figured there was a different word for it but I'm not up on my horse terminology. I don't have any of the daz horses. just the poser horses, which are quite sad without doing some serious work to them.

~Shane

 

If you are interested there is still a lot of stuff out there for the old P4 Horse. Mouth open morphs and teeth props set, poseable stringier hair, cloven hoof morphs and horse shoes, there is a mane prop out there not great but it works better than the on-board useless mane they have. Better textures, Lynn I think has a bunch of breed morphs and even some hi res textures for it. Just to get the old nag a bit more umph!

 

btw some people call them feathers but officially they are called fetlocks hair.


ghostship2 posted Sun, 25 May 2014 at 4:17 PM

I bought the horse and the pose pac but havent recieved a link yet for the free one. I just emial their cust serv if they forget.

I used the max points I could so it was only $23US

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Alisa posted Sun, 25 May 2014 at 4:52 PM

Quote - I bought the horse and the pose pac but havent recieved a link yet for the free one. I just emial their cust serv if they forget.

Nope, no one forgot - the free poses are not quite ready to go out, but will be given to everyone who purchased the required items :). > Quote - Is the horse a complete unit out of the box or do you need to get additional breed morphs and other stuff we need to get to fill out anything we usully get from DAZ.

The Horse is a complete unit out of the box, but there will be more breeds, textures, characters, and many other items coming down the road.  While it would be nice to have everything immediately, that's not possible in real life - people creating, testing, approving products have only so many hours in a day and more than one thing to handle - patience, grasshopper ;)

Quote - Will it work in Poser 7 or is it set up to only work in newer versions of Poser and/or D/S?

Because of the technology used, the Horse requires Poser 9+ and/or DS 4.6.

Hope this helps!

Cheers,
Alisa

RETIRED HiveWire 3D QAV Director


toastie posted Sun, 25 May 2014 at 5:40 PM

I got just the horse. I don't need the poses. I got a load of points for signing up so used the max of those off the price.

I don't like the default shape much at all, but I guess I can squeeze it into some different shapes. Or maybe I'll just see how the mane and tail look on the Mil horse.


Alisa posted Sun, 25 May 2014 at 6:28 PM

Quote - I bought the horse and the pose pac but havent recieved a link yet for the free one. I just emial their cust serv if they forget.

Sorry, should have been a bit more specific when I said they're not quite ready to go out - it says on the product page for the free poses "The freebie will be placed into all qualifying accounts on May 28, 2014"

Cheers,
Alisa

RETIRED HiveWire 3D QAV Director


toastie posted Mon, 26 May 2014 at 9:20 AM

Where do I find the tail controls? I've looked all over Poser and I can't see them anywhere. All I can see is Bend, Side-Side etc. on each section, but there's 31 Tail Controls hiding somewhere.... 😕


ghostship2 posted Mon, 26 May 2014 at 9:41 AM

tail 1-9 is what I have. what else did you need with it?

 

wait. I looked at it more closely and checked the Hivewire horse page. There does seem to be a bunch of morphs they advertise that don't show up on the tail or the hair figure for the tail. Not sure maybe they will update that.

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toastie posted Mon, 26 May 2014 at 9:47 AM

Oh. Just restarted Poser and they've appeared under "Actor", there was nothing there before. Weird. Must be the weather or something :unsure:


ghostship2 posted Mon, 26 May 2014 at 9:51 AM

I don't see that. Where are you finding this control?

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Rose2000 posted Mon, 26 May 2014 at 10:20 AM

Hivewirehorse load all make sure the body is selected..

toastie posted Mon, 26 May 2014 at 10:24 AM

In the Hivewire Tail -> Body -> Parameters there's Actor -> Tail. Under that there are a load of easypose controls for the tail.

For some reason the first time I tried it there was nothing at all under Actor, they only appeared when I restarted Poser.


Rose2000 posted Mon, 26 May 2014 at 10:40 AM

You can control everything ( as shown in the sg) without the need to select each figure.. :)  ... Makes things a bit easier ..

toastie posted Mon, 26 May 2014 at 10:56 AM

Quote - You can control everything ( as shown in the sg) without the need to select each figure.. :)  ... Makes things a bit easier ..

That's useful.

I'm only using the tail though at the moment.


Ladyfyre-graphics posted Tue, 27 May 2014 at 6:22 AM

Normandy Cob Type HW3D HorseHi everyone :-) I've not been keeping up with the 3d community lately (just getting over pneumonia) so this horse purely by accident after viewing this thread and went over and bought him straight away.

 

I've spent a few hours playing around with him and love what they have done with him, especially how they have rigged the hair controls into the base figure. One thing I've not been able to find are the controls for the fantastic hair movements displayed on their forum thread (as a new member I can't post on there) but don't know if I'm missing them or they didn't make it clear that they are a seperate item?

 

This is how the Daz Horse 2 should have been, the expressions are very realistic and the inculded morphs allow a lot of variability out of the box (see image above created from a few dial twists and scaling.)

 

So far I've only used him in Daz Studio and am working on a pony morph which I've adjusted the rig to but the mane isn't following the rig adjustments, not sure if my foggy brain is missing a step there? Anyway here is what I've done so far:

HW3D Horse Pony Morph

 

I'm in the middle of writing an in depth review on my website but won't finish it for a couple of days until I've tried him out in Poser and Carrara.

www.ladyfyre-graphics.com


Ladyfyre-graphics posted Tue, 27 May 2014 at 8:48 AM

Just wanted to update with another render of one of the pony :-)

another HW3D pony render :-)

www.ladyfyre-graphics.com


shante posted Tue, 27 May 2014 at 9:39 AM

Quote - Just wanted to update with another render of one of the pony :-)

another HW3D pony render :-)

 

These renders are beautiful.

 

I read on your site someone thanking you for the zebra tail for the milhorse. I was hoping to find it somewhere there but could not do so.

Is this something not available any longer or available elsewhere...free....purchase item?

I have been using the P4 horse forever. Only recently switched over to the MilHorse (1) and love it. I would like to get the MilHorse (2) but can't use it in Poser 7 and it looks like the HiveWire horse is also going to be nonuseable for me for now. What I an cruious about is the renders of the P4 horse on yhor freebies section. The tails look better than they do in my renders, less faceted and better strands do appear nicer than mine.

I have a trans-map for the tail I got with a hi-res texture set from DAZ but it makes the tail look shorter and lengthening it to work makes the bends look awful. Do your free txtures add anything to this problem and the morphs...do they also add more functionality to the old P4 Nag? 

 

Also, I got Ali's Cindy Centauress which is a pretty nice self contained figure. THough not as realisticly shaped as the MilHorse or the HiveWire horse nonetheless quite useful.

I am looking for fetlock hair for it. I have begged Ali to add more stuff for it and make some adjustments and though he has been pretty cooperative with adjustments is too busy to do much now. I have been trying to find fetlock har or feathers for it but no luch. Does this Hiv Wire Horse have seperate fetlock hair/feathers?


Ladyfyre-graphics posted Tue, 27 May 2014 at 2:22 PM

Quote - These renders are beautiful. I read on your site someone thanking you for the zebra tail for the milhorse. I was hoping to find it somewhere there but could not do so.

Is this something not available any longer or available elsewhere...free....purchase item?

Thank you :-) I haven't seen that about a zebra tail? I haven't done one but maybe they were muddled up with the free donkey textures I made for the old (not milhorse) daz zebra model, I included a trans map for the tail that could also be used with the origional zebra texture.

Quote - I have been using the P4 horse forever. Only recently switched over to the MilHorse (1) and love it. I would like to get the MilHorse (2) but can't use it in Poser 7 and it looks like the HiveWire horse is also going to be nonuseable for me for now.

You could use it with Daz Studio Pro, it's still free at the moment, I use it almost exclusively now, I open Poser occasionally but get fustrated with the interface, shame as I think it still produces crisper renders.

Quote - What I an cruious about is the renders of the P4 horse on yhor freebies section. The tails look better than they do in my renders, less faceted and better strands do appear nicer than mine. I have a trans-map for the tail I got with a hi-res texture set from DAZ but it makes the tail look shorter and lengthening it to work makes the bends look awful. Do your free txtures add anything to this problem and the morphs...do they also add more functionality to the old P4 Nag? 

free texture for P4 horse including trasmapEasy Poser P4 horse free download

The above images of the p4 horse are from my free downloads section, they both come with my tail trans map that I use for my own renders but not the mane which was another unfinished project.. You can download them and others here, the easy poser horse has some of my morphs, textures and trans maps, eyeball props and easy pose dials to control the neck and tail included.

Quote - Also, I got Ali's Cindy Centauress which is a pretty nice self contained figure. THough not as realisticly shaped as the MilHorse or the HiveWire horse nonetheless quite useful. I am looking for fetlock hair for it. I have begged Ali to add more stuff for it and make some adjustments and though he has been pretty cooperative with adjustments is too busy to do much now. I have been trying to find fetlock har or feathers for it but no luch. Does this Hiv Wire Horse have seperate fetlock hair/feathers?

 

I've not seen the centauress yet, the new HW3D horse does have seperate fetlocks, much more realistic than the MilHorse's too :-)

www.ladyfyre-graphics.com


shante posted Tue, 27 May 2014 at 2:59 PM

> Quote - > Quote - These renders are beautiful. I read on your site someone thanking you for the zebra tail for the milhorse. I was hoping to find it somewhere there but could not do so. > > > > Is this something not available any longer or available elsewhere...free....purchase item? > > Thank you :-) I haven't seen that about a zebra tail? I haven't done one but maybe they were muddled up with the free donkey textures I made for the old (not milhorse) daz zebra model, I included a trans map for the tail that could also be used with the origional zebra texture. > > > Quote - I have been using the P4 horse forever. Only recently switched over to the MilHorse (1) and love it. I would like to get the MilHorse (2) but can't use it in Poser 7 and it looks like the HiveWire horse is also going to be nonuseable for me for now. > > You could use it with Daz Studio Pro, it's still free at the moment, I use it almost exclusively now, I open Poser occasionally but get fustrated with the interface, shame as I think it still produces crisper renders. > > > Quote - What I an cruious about is the renders of the P4 horse on yhor freebies section. The tails look better than they do in my renders, less faceted and better strands do appear nicer than mine. I have a trans-map for the tail I got with a hi-res texture set from DAZ but it makes the tail look shorter and lengthening it to work makes the bends look awful. Do your free txtures add anything to this problem and the morphs...do they also add more functionality to the old P4 Nag?  > > [ ![free texture for P4 horse including trasmap](http://www.ladyfyre-graphics.com/images/poser-horse_bay_th.jpg)](http://ladyfyre-graphics.com/free-downloads-for-the-poser-3d-and-daz-studio-horse-figures/)[![Easy Poser P4 horse free download](http://www.ladyfyre-graphics.com/forum/downloads/grey-horse-2.jpg)](http://ladyfyre-graphics.com/free-downloads-for-the-poser-3d-and-daz-studio-horse-figures/) > > The above images of the p4 horse are from my free downloads section, they both come with my tail trans map that I use for my own renders but not the mane which was another unfinished project.. You can download them and others [here](http://ladyfyre-graphics.com/free-downloads-for-the-poser-3d-and-daz-studio-horse-figures/), the easy poser horse has some of my morphs, textures and trans maps, eyeball props and easy pose dials to control the neck and tail included. > > > Quote - Also, I got Ali's Cindy Centauress which is a pretty nice self contained figure. THough not as realisticly shaped as the MilHorse or the HiveWire horse nonetheless quite useful. I am looking for fetlock hair for it. I have begged Ali to add more stuff for it and make some adjustments and though he has been pretty cooperative with adjustments is too busy to do much now. I have been trying to find fetlock har or feathers for it but no luch. Does this Hiv Wire Horse have seperate fetlock hair/feathers? > >   > > I've not seen the centauress yet, the new HW3D horse does have seperate fetlocks, much more realistic than the MilHorse's too :-)

 

This is a link to Ali's Cindy Centauress:

http://www.mankahoo.com/index.php?l=product_detail&p=168

This is a render I did quick and dirty after he redid the updates i asked for. She does not come with the props but I wanted to show what could be done with her. She needs btter texturing and more morphs etc but out of the box she is pretty functional.

 


Ladyfyre-graphics posted Tue, 27 May 2014 at 4:19 PM

That's a really cool figure, will have to add her to my runtime one day :-) Is it a whole figure or a composite?

www.ladyfyre-graphics.com


Alisa posted Tue, 27 May 2014 at 6:39 PM

Quote - Hi everyone :-) I've not been keeping up with the 3d community lately (just getting over pneumonia) so this horse purely by accident after viewing this thread and went over and bought him straight away.  

I've spent a few hours playing around with him and love what they have done with him, especially how they have rigged the hair controls into the base figure. One thing I've not been able to find are the controls for the fantastic hair movements displayed on their forum thread (as a new member I can't post on there) but don't know if I'm missing them or they didn't make it clear that they are a seperate item?

 

 

Hi, Ladyfyre -

First, hope you're feeling better - please take care, pneumonia's nothing to mess with!

Glad you're enjoying the Horse!

Basic controls for the mane, tail & fetlocks are in the BODY of the horse in the Parameter tab under Actor.  Bones can of course be adjusted in the mane, tail, or fetlocks figures as well.  There's no separate item needed :)

Hope this helps!

Cheers,
Alisa

RETIRED HiveWire 3D QAV Director


shante posted Wed, 28 May 2014 at 11:36 AM

Quote - That's a really cool figure, will have to add her to my runtime one day :-) Is it a whole figure or a composite?

 

She is a complete figure and the human body portion is loosely based on either his first or second version of Angela though the morph packs he has for them do NOT work on the Centauress which is really too bad.

She really is a nicely made figure but desperately needs support in the community. Everywhere i've shown work with her I have gotten positive feedback so the interesrt is there. He does wondrful hair sold here, but doesn't market his figures. Has a great complete Naga on his sight which also has potential but no support.


freyfaxi62 posted Sun, 01 June 2014 at 4:16 PM

I got the Hivewire Horse and toon Horse bundle late yesterday. So far not had much of a chance to play with it, but what I've seen so-far looks OK. It took me a while to find the controls for the mane and tail, but I finally did. Depending on the support it gets, I think it'll be a winner. Personally - I'd have liked to have seen at least TWO textures included for the 'real" horse. Anyway..here's my first, fairly rough render of both the toon and real versions  Poser 9 - auto render settings at max Stock lighting slightly modified

shante posted Sun, 01 June 2014 at 10:43 PM

Saw that toon horse and would love to get it but it is for Poser9+ and I don't have it installed so the expenditure is not a good toime for. Been taking advantage of the sales at DAZ and here in Renderosity for VAL's stuff and other long desired items in my wishlist.

Guess it'll have to wait. Besides i don't mind the MilHorse 1 which is working great for in Poser 7.