colorcurvature opened this issue on Jun 02, 2014 · 12 posts
colorcurvature posted Mon, 02 June 2014 at 9:30 AM
Hi, is there any poser-friendly tool that would take a mesh and create new UV's and texture maps for the .obj so that the UV's do not overlap and there is only one texture map? E.g. to merge 4 2k x 2k maps into a single 4k x 4k map? Thanks :)
Poser friendly means the resulting .obj is still usable for the .cr2