vholf opened this issue on Jul 01, 2014 · 9 posts
vholf posted Tue, 01 July 2014 at 11:30 PM
I'm working on a custom figure and I noticed that some body parts have a rBone_smoothZ, rBone_smoothY, etc., in the joint editor. I don't know how this were created or why they were created for some body parts and not others, but I wish to activate it for every body part.
Does it have to be done editing the cr2? if so, how can it be achieved?
Thank you.