aldebaran40 opened this issue on Jul 28, 2014 · 13 posts
aldebaran40 posted Mon, 28 July 2014 at 11:32 AM
Some time ago I want to do a pair of characters based on m4 and V4 (I attached a picture for reference)
I've done morphm4 and v4 with Zbrush (not as extreme) and before starting I would like to ask some advice to those who have experience in character cereacion
My first question is:
What initial position that you you recommend me to export the character to sculpt ZB to start (I show some positions that I usually use), or a character of this style should be creating separate by parts , in this case , how?
My 0 poses:
http://imgbox.com/pjy7AUZd
http://imgbox.com/Kvr10gS7
http://imgbox.com/7aWExDlW
http://imgbox.com/OIQ9yqeF
http://imgbox.com/noEWK1gy
http://imgbox.com/1T6MKEg4
second question:
As you observed as a character (type or Freaks or mr hyde) that modifies so much the original m4/v4 mesh (the width of the shoulders, waist, muscles, height, etc ...)
then to I can use the m4 poses, I should re Rigging?
probably have more questions when working but these are what I have before starting ,any other advice will be welcomed