LuxXeon opened this issue on Aug 09, 2014 · 10 posts
LuxXeon posted Sat, 09 August 2014 at 7:14 PM
Attached Link: Modeling Tutorial: Building A Round Starburst Window And Wall Structure (NO Booleans)
Quickly and easily model a round, intricate window design into a wall, without any need for messy booleans, or mesh cleanup. This can be used to provide interesting architectural impact to an interior scene, or for creating some cool lighting effects in an indoor render.
While this tutorial does contain certain tools which are specific to 3dsmax, I believe that most of the techniques shown here can also be done in other modeling packages, like Blender.
Blender Users: A friend of mine explained to me how you could achieve a similar "Starburst" effect, like the one you see done with procedural topology in this video, inside Blender...
I haven't personally tried it in Blender, so let me know if that actually works.
I have added annotations to this video to make it easier to understand the process, so be sure you have "annotations" enabled in your Youtube settings
Let me know if you have any questions, or comment on the Youtube channel. Hope you find it useful.
https://www.youtube.com/watch?v=Pm1jopN9t7k
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