AsteroidLady opened this issue on Oct 09, 2014 · 14 posts
AsteroidLady posted Thu, 09 October 2014 at 6:22 PM
If I want to use a morph, but I want to leave some parts of the head (for example the ears) unaffected, is there a way to do that? I have Blacksmith3d, if there's a way to do it in that.
Also: when importing a morph as an .obj, what number on the dial is 100%? Meaning, at what setting will it look basically the same as what was exported from the application it was made in? (The answer isn't 1. It's less than that.)
Also: why do some of the body morphs from the morph packages only make the character's head inflate like a balloon, and don't affect the body at all?
Thanks.