GaryChildress opened this issue on Nov 20, 2014 · 6 posts
GaryChildress posted Thu, 20 November 2014 at 11:38 PM
I'm trying to create a morph of a hat. The hat is a Soviet Papakha and the morph is to hide the red star on the front. I'm creating it using Wings 3D. I created the hat and the star, made them both a single object and then exported the file into an OBJ format. I next shrank the star and moved it inside the hat out of sight and exported the new configuration as an OBJ. I went into poser and imported the hat into a scene. I created the morph target using the OBJ of the hat with the shrunken and moved star. However, when I rotate the morph dial the hat not only hides the star but it also changes the Y translation of the whole hat a little ways. It's kind of annoying. What am I doing wrong? All I want is for the Red Star to shrink and disappear inside the hat. I don't want it to change the Y coordinates of the hat. :(
Thanks for any help!
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GaryChildress posted Thu, 20 November 2014 at 11:51 PM
GaryChildress posted Fri, 21 November 2014 at 12:22 AM
Also having a problem with some sort of defect showing in the material. No matter what I do, even when I smooth the object more in Wings3D, when I export it into Poser 9, these weird line shows up on the figure (see below). I'm stumped. Poser is driving me crazy this evening. :(
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GaryChildress posted Sat, 22 November 2014 at 11:52 AM
I still can't figure this out. How do others create morphs?
Thanks.
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GaryChildress posted Sat, 22 November 2014 at 12:36 PM
DOH, sorry, I found a tutorial, tried something and it seems to be working now.
never mind.
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boyonamission posted Sun, 23 November 2014 at 9:35 AM