Forum: 3D Modeling


Subject: 3D Turkey

LuxXeon opened this issue on Nov 26, 2014 · 8 posts


LuxXeon posted Wed, 26 November 2014 at 8:13 PM

Happy Thanksgiving, everyone in US!  To celebrate, I created a roasted turkey replica.  It's low poly, driven by high res texture maps, and tangent normal map, for photo-realistic PBR in most modern render engines.  This low-polygon model consists of 2,384 polygons and 4,786 vertices. The topology is 100% quads.  I carefully unwrapped the model in 3D Coat, where I also hand painted all of the necessary texture maps: color (diffuse), specular (reflection), glossy (blurry reflection), bump, and normal map channels at 4048x4048 pixel resolution.

I'm providing the model for free download.  It should become available in the Freestuff area here soon, but can be downloaded now at my DA page, Turbosquid, or ShareCG.com in .max or .obj file formats.  All maps are included.  The preview renders were done with Corona engine.  No post processing was done on any of the renders.  These were color adjusted directly in the render engine.

file_698d51a19d8a121ce581499d7b701668.jp file_3def184ad8f4755ff269862ea77393dd.jp file_f2217062e9a397a1dca429e7d70bc6ca.jp file_a97da629b098b75c294dffdc3e463904.jp file_38af86134b65d0f10fe33d30dd76442e.jp file_006f52e9102a8d3be2fe5614f42ba989.jp file_cfecdb276f634854f3ef915e2e980c31.jp file_bd686fd640be98efaae0091fa301e613.jp

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