Forum: Poser - OFFICIAL


Subject: VANISHINGPOINT Bridge model retextured

Tucan-Tiki opened this issue on Jan 11, 2015 · 6 posts


Tucan-Tiki posted Sun, 11 January 2015 at 10:05 PM

 

file_76dc611d6ebaafc66cc0879c71b5db5c.jp 

file_5fd0b37cd7dbbb00f97ba6ce92bf5add.jp 

file_9872ed9fc22fc182d371c3e9ed316094.jp 

I  went and redid this model after purchase, somewhat a little disappointed about how it was grouped and UV mapped 

the model was generically textured which is understandable, but the bridge wall have no uv  for making a texture very disappointing because I could could have retextured the front wall with a velvet like tan texture which would have looked more realistic. 

I also swapped out the turbo lift texture for something else. 

it would have been nice if the furniture were added in as props and not made as mesh groups fused to the model which would

allow a change in furniture

saw what seemed to be an error in lighting on the master situation display but I can disguise that myself not worried about it.

from one to ten I give this model an 8.5 

 

 

 

Other then that 


Tucan-Tiki posted Sun, 11 January 2015 at 11:08 PM

 Figure in scene

file_1d7f7abc18fcb43975065399b0d1e48e.jp 


Tucan-Tiki posted Sun, 11 January 2015 at 11:17 PM

this bridge does have working doors and its about 90 percent accurate so I like pretty much most of the mesh except for some of the stand alone consoles I think could have been modeled much a little better the walls floor ceiling flawless


Tucan-Tiki posted Sun, 11 January 2015 at 11:38 PM

 

file_2a79ea27c279e471f4d180b08d62b00a.jp 


Tucan-Tiki posted Sun, 11 January 2015 at 11:58 PM

 

file_9872ed9fc22fc182d371c3e9ed316094.jp 


fictionalbookshelf posted Tue, 13 January 2015 at 6:24 AM

I  went and redid this model after purchase, somewhat a little disappointed about how it was grouped and UV mapped 

the model was generically textured which is understandable, but the bridge wall have no uv  for making a texture very disappointing because I could could have retextured the front wall with a velvet like tan texture which would have looked more realistic. 

I also swapped out the turbo lift texture for something else. 

it would have been nice if the furniture were added in as props and not made as mesh groups fused to the model which would

allow a change in furniture

saw what seemed to be an error in lighting on the master situation display but I can disguise that myself not worried about it.

from one to ten I give this model an 8.5 

 

 

 

Other then that 

Have you considered sending the artist a private message giving them the suggestions on what you would like to see? They maybe open to ideas.

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