markschum opened this issue on Jan 25, 2015 · 2 posts
markschum posted Sun, 25 January 2015 at 10:16 AM
Hi all,
am doing something with animated pose files but the poses get messed up if applied as a universal pose.
I thought the data on the original actor was just stuff like limb length so that a correction could be applied to the pose.
The refactor section contains keyframe information.
Does anyone know how this info is used.?
thanks for any help.