Cheryle opened this issue on May 06, 2001 ยท 17 posts
Cheryle posted Sun, 06 May 2001 at 10:59 PM
Cheryle posted Sun, 06 May 2001 at 11:00 PM
JeffH posted Sun, 06 May 2001 at 11:18 PM
Attached Link: http://mail.curiouslabs.com/poser/magnetTutorial/magnets.html
It should texture, that's just a shadow as far as I can tell. You should spawn Morph Targets along the way as you use the magnets. Then those dials can be adjusted and new magnet effects added. Have you see this tutorial? http://mail.curiouslabs.com/poser/magnetTutorial/magnets.html -JH.Wizzard posted Sun, 06 May 2001 at 11:25 PM
Attached Link: http://morphs.bbay.com/index.html
*cough*.. looks like the Z axis is scaled larger than the X & Y ... if you reduce the Z scale that'll bring the forelock back into place.. then use a magnet to pull it.... or.. if you've already done this, reduce the size or the area of effect for the magnet,,,, THe tutorial at Curious is a good one... also check the tutes at MorphWorld CHeers. and good luckCheryle posted Sun, 06 May 2001 at 11:25 PM
uhh i can spawn morph targets along the way? no! i didnt see that one ;P i was using the manual (kind of scarce info there), and the traveller tutorial. going there now and nice to see you didnt run away lol (can just hear you muttering ah gawd not her again!) ;P lol ;)
Cheryle posted Sun, 06 May 2001 at 11:27 PM
wizz i didnt adjust any scales ,... just moved the magnet .... i think oh geez i dunno what i did! *melts from info overload ;P
Cheryle posted Sun, 06 May 2001 at 11:31 PM
i flunked the pop quizz over at curious labs ;P i also checked my work and nope nothing was rescaled as far as size goes,...
Cheryle posted Sun, 06 May 2001 at 11:49 PM
er oops i meant the morphman tutorial ;P i am having a real blond month here- i get goku and gohan mixed up too ;) and i cant speel ;) drops the mouse, puts hands in the air and backs away from the computer slowly.....
Cheryle posted Mon, 07 May 2001 at 12:01 AM
Cheryle posted Mon, 07 May 2001 at 12:02 AM
Wizzard posted Mon, 07 May 2001 at 12:03 AM
Great Cheryle 8 ) looks really good CHeers love
AprilYSH posted Mon, 07 May 2001 at 12:19 AM
how do you save something you've manipulated with magnets into a morph target (ie an obj file) ? i tried it with a head magnet, imported an obj and only selected the head, but something was going wrong ... when i loaded the morph target onto a new figure, the whole head moves forward from the neck and can't be brought back except by reducing the morph to zero... ie no morph! :/ i missed something?
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a sweet disorder in the dress kindles in clothes a wantoness,
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AprilYSH posted Mon, 07 May 2001 at 12:21 AM
i meant exported above: i tried it with a head magnet, EXPORTED the obj and only selected the head, but something was going wrong ... when i loaded the morph target onto a new figure, the whole head moves forward from the neck and can't be brought back except by reducing the morph to zero... ie no morph! :/
[ Store | Freebies | Profile ]
a sweet disorder in the dress kindles in clothes a wantoness,
do more bewitch me than when art is too precise in every part
Cheryle posted Mon, 07 May 2001 at 12:29 AM
oh what i did was magnets then after getting the whatever(in your case head) to how i wanted it then clicked the whatever (in your case head) then object-> spawn morph target, (that makes a parameter dial) then when you export the whatever(in your case head) make sure in your dialog box you only have the whatever selected and only have the morph target box checked. Did i confuse you yet? if not i can try again ;)
AprilYSH posted Mon, 07 May 2001 at 12:37 AM
i'm sure that would make sense if i had poser open, i'll try it tonight when i get home, thanks Cheryle :) i think i tried spawn morph target before exporting the obj but i don't remember the morph target coming out as a sub-item under head though... hmmm...
[ Store | Freebies | Profile ]
a sweet disorder in the dress kindles in clothes a wantoness,
do more bewitch me than when art is too precise in every part
Cheryle posted Mon, 07 May 2001 at 12:43 AM
might want to check and make sure your guy(head) is in the default position , and uh make sure all targets are zero'd out....
Wizzard posted Mon, 07 May 2001 at 1:00 AM
See Cheryle? I told ye... the symetry of the whole thing brings a tear to the eye 8 ) Cheers