false1 opened this issue on Apr 17, 2015 ยท 11 posts
false1 posted Fri, 17 April 2015 at 12:12 PM
Hi folks, Blender noob here. I've been working with Blender for a few weeks and also learning 3D for the first time. Kind of a double noob I guess.
I've been working on this model and it's almost complete. You can see it has the subsurface and mirror modifiers as well as the control cage for reference.
Having trouble figuring out what to do with the eyes. In the pictured version I just created a separate cylinder and dropped it into place. It looks fine but I really wanted to create the model as a single object. I think it needs to be a single object in order to be printed out on the 3D printer at my university. I tried insetting the large face that the eye is attached to and extruding it out but the extra edges made that face uneven. I still have a lot of problems with edges distorting or breaking the roundness of the model.
I wonder if anyone can give any insights as to how they might approach the problem?
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