JIMMYJOHN opened this issue on Apr 23, 2015 · 19 posts
JIMMYJOHN posted Thu, 23 April 2015 at 3:03 PM
Hello to all,
After having read a lot of literature, I still can't decide what's the best solution to solve this problem.
In this case, I could of course easily create 2 instances and apply to them the same material only with different UV scaling.
But my objective is to texture a surrounding wall comprised of many parts of different length. Therefore, I'm not keen on creating that many different instances.
Any solution you could recommend?
Thanks,
JJ